Jump to content

Jump after pushing away an NPC player

Recommended Posts

Hi everyone, need help coding one thing in JA. Can someone tell me what to do so that when the npcs push me away, I do a somersault or just an automatic jump, but do not fall into a knockdown?
it seems to me that the situation lies in the section AI_Jedi.cpp , or in other sections, but I can't find a piece of code that makes other npcs jump backflip after a push

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...