Mark_Girland Posted November 8, 2021 Posted November 8, 2021 Hi everyone, need help coding one thing in JA. Can someone tell me what to do so that when the npcs push me away, I do a somersault or just an automatic jump, but do not fall into a knockdown? it seems to me that the situation lies in the section AI_Jedi.cpp , or in other sections, but I can't find a piece of code that makes other npcs jump backflip after a push
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