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Jump after pushing away an NPC player


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Hi everyone, need help coding one thing in JA. Can someone tell me what to do so that when the npcs push me away, I do a somersault or just an automatic jump, but do not fall into a knockdown?
it seems to me that the situation lies in the section AI_Jedi.cpp , or in other sections, but I can't find a piece of code that makes other npcs jump backflip after a push

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