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Why won't my FUNC_bobbing use the ship model I specified:


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The func_bobbing needs an origin brush to define where the model is supposed to go, or it will spawn in the origin of the map. I also recommend nodraw_nonsolid over trigger for dummy brushes.

An alternative method is targeting a misc_model in the desired position to the func_bobbing ("target" key on the misc_model, "targetname" on func_bobbing).

quakefreed likes this
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