RepJunkieJr Posted January 2, 2021 Share Posted January 2, 2021 I'm working on a new model, and I can't export because it says UV Seam found. Split Meshes at UV Seams. I know how to fix this issue. Select the Seams from Islands, select one, Shift+G > Seams, then edge split, but this isn't working. It still gives the same error however, as if I didn't even split them, when I clearly did, as when I select Seams from Islands, it shows that they're all gone. This wouldn't be an issue if it was just one object on the model. I could easily delete it, name it an anomaly, and move on. I can't do that though, since the entire model has this issue. Can someone please help me? Link to comment
mrwonko Posted January 4, 2021 Share Posted January 4, 2021 If I remember correctly, this can also happen if you have any vertices/edges that are not connected to a face. Cagelight modified the exporter so you no longer have to split at UV seams, you should try his version: https://github.com/cagelight/jedi-academy-blender-suite Link to comment
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