tinny Posted November 30, 2020 Share Posted November 30, 2020 Hey everyone, I imported the glm and specified the gla and frames of the animation I wanted to use as the base of a new animation. On import whenever I translate the object it translates it for all the other frames as well. I'm guessing I'm missing something simple, what options do a I toggle to only translate the model one frame at a time? Thanks! Link to comment
mrwonko Posted December 1, 2020 Share Posted December 1, 2020 Search for a tutorial on skeletal animation in Blender, I don't remember where exactly the button is right now. I think it's a "record" button? But be advised that translation of the entire model is not supported by gla. You need to enter pose mode for the skeleton, and then animate individual bones. (Those you can translate freely.) tinny likes this Link to comment
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