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trouble compiling openJK


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*Noob Disclaimer*


So i compiled openJK for the first time using cgame and VS2017 to play with some code, and when i try to test the .exe i get a "The application was unable to start correctly (0xc0000007b)." error. all of the output files had an additional extension to their name which seems wrong as well. ex: openjk.x86_64.exe and cgamex86_64.dll as opposed to openjk.x86.exe and cgamex86.dll, which is what i'm used to seeing.

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