TheHusseler Posted February 5, 2020 Posted February 5, 2020 So I recently discovered that Fallen Order has saber parts for all of the parts you can use for saber crafting at Galaxy's Edge. I have a galaxy's edge saber, so I thought maybe I could get those models and their textures, and make a saber for the RP server I play on. However, I'm fairly terrible at blender, as I"m relatively new and mostly do Frankensteins of playermodels. I've assembled the proper models, but getting Blender to work for applying the textures has been a pain. Plus, I believe it needs to be set up differently for JKA .glms and all the tutorials I can find are for 3DS Max. Even a lot of googling of my issues was turning up dry. So, my question is has anybody done this before? When you have a pre-existing .obj file, with associated .tga files for textures, how difficult is it to merge them all in blender and export a .glm saber? Any suggestions? My current struggle in particular is just getting it to where I can map one of these textures to it's corresponding model GamerRedNeck likes this
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