donkeysoda2 Posted July 6, 2018 Posted July 6, 2018 I'm trying to make a force ghost NPC, but I don't know how to make him transparent.
Jeff Posted July 7, 2018 Posted July 7, 2018 You need to make a shader file with this in it. Replace "pKota_Elite/visor" with "your model name/texture name" for each texture you want to be transparent. models/players/pKota_Elite/visor{ { map models/players/pKota_Elite/visor alphaGen const 0.5 blendfunc blend }}
Tempust85 Posted July 7, 2018 Posted July 7, 2018 Have a look at Morgan katarns force ghost shader. While the end result is pretty crap, it's doubtful you can get a better result with this engine.
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