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Transparent Models


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You need to make a shader file with this in it. Replace "pKota_Elite/visor" with "your model name/texture name" for each texture you want to be transparent.

 

models/players/pKota_Elite/visor
{
    {
        map models/players/pKota_Elite/visor
        alphaGen const 0.5
        blendfunc blend
    }
}
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