This is a BETA preview release of another map from an upcoming Siege map pack containing 5 maps in total. This is a completely different map than my previous maps based on Mygeeto, and is not intended to be movie-accurate. The included map is fully playable but may be tweaked and refined in later versions.
You can this map in FFA mode but since it's not an FFA map I would expect the gameplay to be horrid.
If you would like to play the map by yourself, just start the map as a Siege map and add a bot (i.e. "addbot chiss" in the console).
To avoid errors and conflicts this map uses the default Hoth classes.
- 20 Minute Initial Time Limit
- If Imperial forces succeed before the time limit is reached, the teams switch sides (Imperial team becomes Rebel and vice versa).
- Once the new teams are formed, the new Rebel team must complete the same objectives in the same or less amount of time than the first Rebel team did.
- There are 5 main objectives for the offense:
- Objective 1: Advance ATST to the bridge
- Objective 2: Destroy core/generator
- Objective 3: Breach inside of the complex
- Objective 4: Find/install the emitter & receptor
- Objective 5: Destroy communication control room
- Recommended Maximum of 16 Players (8 per team)
- Note: A maximum of 32 players are supported, but untested. Play at your own risk.
THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™