About This File
This is a BETA preview release of another map from an upcoming Siege map pack containing 5 maps in total. This is a completely different map than my previous maps based on Mygeeto, and is not intended to be movie-accurate. The included map is fully playable but may be tweaked and refined in later versions.
You can this map in FFA mode but since it's not an FFA map I would expect the gameplay to be horrid.
If you would like to play the map by yourself, just start the map as a Siege map and add a bot (i.e. "addbot chiss" in the console).
To avoid errors and conflicts this map uses the default Hoth classes.
Time Limits:
- 20 Minute Initial Time Limit
- If Imperial forces succeed before the time limit is reached, the teams switch sides (Imperial team becomes Rebel and vice versa).
- Once the new teams are formed, the new Rebel team must complete the same objectives in the same or less amount of time than the first Rebel team did.
Objectives:
- There are 5 main objectives for the offense:
- Objective 1: Advance ATST to the bridge
- Objective 2: Destroy core/generator
- Objective 3: Breach inside of the complex
- Objective 4: Find/install the emitter & receptor
- Objective 5: Destroy communication control room
Players:
- Recommended Maximum of 16 Players (8 per team)
- Note: A maximum of 32 players are supported, but untested. Play at your own risk.
This file is not developed, distributed, or endorsed by Activision Publishing, Inc., Raven Software, Lucasfilm Ltd., Disney, Inc., or any of their affiliated entities. All trademarks, copyrights, and intellectual property rights belong to their respective owners. Star Wars®, Jedi®, and Jedi Knight® are registered trademarks of Lucasfilm Ltd.™ and Disney, Inc.™. This file is intended for educational, non-commercial, or fan-based use under the principles of fair use. No copyright infringement is intended. Any claims of ownership or DMCA takedown requests can be submitted here.