About This File
Originally released: 04-08-2002
The Ladder is pure, nonstop combat.
There are three files for two download options:
ladder.pk3 - the full package - the map and the music
ladder_nomusic.pk3 - A small download for dial-up users. Everything but the music.
ladder_music.pk3 - just the music, for those who got the map and now want the music.
To install: There is no "install"! Just move the ladder.pk3 file (or whichever version you downloaded) into your "GameData\base" subfolder wherever you installed your game.
To load The Ladder do either of the following:
1) Bring down the console (SHIFT+~) and type "map ladder"
OR
2) Go to your load menu and load the savegame named "ladder". Be warned, however, that I saved the game on hard difficulty, if you want to play on an easier difficulty, either set it in the menu or on the console (set "g_spskill" to "0" or "1").
You will have to fight your way through endless waves of reborn (54 of them), each wave progressively tougher than the last. But, you start the map with full saber and force powers (except saber throw 3 because level 3 saberthrow is better for fighting stormtroopers than jedi). You will even fight Tavion and, at the very end, Desann!
IF YOU HAVE NOT FINISHED THE FULL GAME, DO NOT PLAY THIS AS IT WILL RUIN THE ENDING FOR YOU!
The music is a bit tongue-in cheek, but I think it increases the fun level, so crank it up!!!
It is also just a fun level to mess with as far as spawning in friendly jedi and watching them go at it.
Try binding these console commands to whatever keys you want, then you can spawn in allies on the fly:
(note: first enable cheats by bringing down the console with the SHIFT+~ (tilde key) and typing "helpusobi 1" on the console)
npc spawn jedi
npc spawn jedi2
npc spawn jeditrainer
npc spawn luke
npc spawn jediF
I think that last one works, I found all of these in the NPCs.cfg that's in the .pk3 file. A fun thing to do, sometimes, is to turn on "notarget" mode and spawn in some goodguys and see how well they do at the ladder. "notarget" makes enemies ignore you - bring down the console and type "notarget" to toggle this on and off.
Also, to try saber combat with a different feel, use these console variables:
g_saberRealisticCombat - from what I can tell, setting this to "1" makes sabers a little more dangerous, setting it to "2" makes the saber *always* do damage! Warning: this makes enemy sabers more dangerous, too!
g_saberAutoBlocking - Manual blocking! Set this to "1" and you have to bind a key to "+block" to effectively block anything. Your saber may still block stuff, but it won't do it well and it won't auto-move to block hits... I don't think you can attack while holding the block button.
g_saberMoveSpeed - This seems to slow you down when attacking with the saber. Kind of cool if you want more movie-like walking saber-battles... "1" is normal speed, less than that is slower, higher than that is faster.
g_saberAnimSpeed - seems to speed up or slow down the speed of saber animations, for faster or slower paced combat, I guess. "1" is normal speed, less than that is slower, higher than that is faster.
g_saberAutoAim - I'm not sure, but I think this turns off some of the special moves that you can do without actually trying? Like backstabs - in the game, if there is someone behind you and you hit the attack key, it automatically backstabs. If you turn this off (set to "0"), you have to hold the move backwards key plus attack to backstab. I guess it just gives you more control by not doing some stuff for you.
Also, I highly recommend setting your Slow Mo Death to level 3, the slow-mo after killing a reborn gives you a good view of
the other enemies around you and gives you a chance to plan your next move.
The map, itself, is based on the "pit" map that was in the JK2 assets0.pk3 file for some reason (I am *not* a map-maker, so sue me...
Strategy Note: Don't feel bad if you have to save a few times to finish this map, I went nuts with the enemies and I can't get through it without saving, either...
MCG (JediNight)
THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™