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FWMB-10 Repeating Blaster 1.0

   (12 reviews)

4 Screenshots

About This File

Description

 

 

The FWMB-10 repeating blaster from Star Wars Episode VII: The Force Awakens.

 

 

Installation

 

 

Extract FWMB-10.pk3 into your base folder usually located at:

 

C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base

 

 

Copyright

 

 

DO NOT EDIT ANYTHING IN THIS PACK WITHOUT THE AUTHOR'S PERMISSION.

THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™

yeyo JK likes this

User Feedback

Recommended Comments

Merek

Posted

Any way you can scale it down?

GLTh3Pr0

Posted

Veeeery good job. Looking at some reference pics it looks to be the right size (the FWMB-10 is supposed to be a BIG blaster). Considering that someone found out how to make (kind of) a flamethrower weapon and you are working on Episode VII weapons you might consider making the D-93 incinerator (Flametrooper's weapon).

Circa

Posted

It's definitely the right size.

 

CCadMm7.png

 

It's more like a turret/LMG kind of gun. I would say it would better as an EWEB replacement but probably not.

JediBantha

Posted

You could always make new weapon via OpenJK, and assign the model to that weapon.

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