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dotXSI 1.x / 3.x Importer Maxscript 2.00 Beta R1

   (1 review)

4 Screenshots

About This File

See the included readme files within the zip file. Put the "MissingBitmap.png" texture in your 3ds Max "images" folder.

 

Please report any bugs or crashes in the dotXSI Import WIP thread here:

 

http://jkhub.org/topic/3297-dotxsi-3035-importer-for-3ds-max-gmax/page-4

 

Post any questions in the same thread above.

THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™


What's New in Version 2.00 Beta R1

Released

  • Added support for dotXSI 3.0 and 3.5 file formats.

User Feedback

Recommended Comments

Tempust85

Posted

Tried to import both_wind.xsi. The hierarchy is screwed.

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