About This File
This is a mod for Jedi Knight: Jedi Academy multiplayer, specifically for clan and server management. Developed to offer all the features a server or clan owner needs.
Administrative in-game commands, map modification in-game commands, and game customization options.
There is a plugin to alter some in-game functions, but any client can join a clan mod server without any required files.
Removed all 1 hit kill glitch/bugs and fixed any known server crashing exploits.
This mod is a massive collaboration with many other developer's codes that created this wonderful project. This may include features you never knew existed. For example, 3 NEW game types that were built in to the game, but were removed before the game released!
Another fun feature is you can have NPC wars! Spawn a Desann army to fight the Kyle Katarn army! You can control them to follow you and become your body guards to fight off any attackers, or tell them to attack certain people or other NPCs.
Spawn FXfiles and models in your map while you play and save them for future use! You can add chairs, tables, glasses and other dodads from the game. You can also spawn really great looking effects in your map like flames, lazers and ice cones.
Create ride able vehicles such as rancors and speeder bikes.
5 levels of administration, new administration commands never seen before in other mods, advanced server ban options, clan authentication system, and full administration UI menus!
This project is completely open source! Visit http://newagesoldier.com/clanmod to see our GitHub repos and our Jedi Outcast mod!
THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS™ & © LUCASARTS ENTERTAINMENT COMPANY, LLC AND/OR ITS LICENSORS.
What's New in Version Version 1.2.2
- Fixed AddModel server load Z axis off
- Removed timestamp for possible memory leak fix
- Changed clientbegin code, possibly fixing saber collision update code