About This File
// BlackRayne's
// Map Models Pack
// ====================
// by Szico VII
// 12th July 2014
For more models:
https://jkhub.org/files/file/1976-%7B%3F%7D/
Original Author: Lt1 and BlackRayne Studios
E-Mail: blackraynestudios@gmail.com
Converted for JK2/JK3 by Szico VII
MSN: szicovii@gmail.com
E-Mail: szicovii@gmail.com
BlackRayne's Map Models Pack (v1.0)
=======================
Installation : Extract the contents (.pk3) into your Jedi Academy/GameData/Base directory, and you're all set to go!
Original Readme:
================
These Map Models were created by Lt1 and Black Rayne Studios.
Copyrights :
This game component is created and owned by Lt1 and Black Rayne Studios.
No modifications on any part of it are allowed unless indicated.
You may not use this object as base to create another one. It must be used
as is. You can use it freely in any games as long as you include a note
indicating you got it from me. For any troubleshooting or inquiry, feel free
to contact me.
==================================================================================
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSERS.
==================================================================================
~Szico VII~
This file is not developed, distributed, or endorsed by Activision Publishing, Inc., Raven Software, Lucasfilm Ltd., Disney, Inc., or any of their affiliated entities. All trademarks, copyrights, and intellectual property rights belong to their respective owners. Star Wars®, Jedi®, and Jedi Knight® are registered trademarks of Lucasfilm Ltd.™ and Disney, Inc.™. This file is intended for educational, non-commercial, or fan-based use under the principles of fair use. No copyright infringement is intended. Any claims of ownership or DMCA takedown requests can be submitted here.
What's New in Version (v1.0)
Released
- v1.0 - First release, models are basically compatible and I have adjusted some shaders.