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FBX to Ghoul 2 Converter 0.2.2

   (3 reviews)

About This File

The FBX to Ghoul 2 converter takes an FBX model and converts it to the GLM model format used by Jedi Knight 2 and Jedi Academy. The FBX model format is widely supported by the majority of 3D modeling programs and so this will allow the largest number of modelers to create models for the Jedi Knight games. This tool allows you to convert static models as well as animated models (which use an existing GLA skeleton).

 

If you have any questions, comments, improvements or want to report bugs, head towards the thread for this converter at http://jkhub.org/topic/2457-fbx-to-glm-converter/.

 

Thanks :)

 

Alex

THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™


What's New in Version 0.2.2

Released

  • Updated to using FBX SDK 2014.2.1 which might fix a few problems.
  • Added additional error messages to provide more information.
  • Improved installation instructions.

User Feedback

Recommended Comments

minilogoguy18

Posted

Ma name's Alex! =o

 

I'll have to try it out even though using Softimage I have the luxury of knowing getting stuff in game is pretty fool proof. I may download Maya just to try it out on a model from it.

Omicron

Posted

Ma name's Alex! =o

 

I'll have to try it out even though using Softimage I have the luxury of knowing getting stuff in game is pretty fool proof. I may download Maya just to try it out on a model from it.

I think his forum name could be an anagram of his real name, but that could be me coming up with conspiracy theories here... (Aliens..)

Alex Cyth?

Xycaleth

Posted

Haha, my alias isn't an anagram of my real name :P

Tempust85 likes this
Tempust85

Posted

I believe it's only axis Z up when exporting out an FBX.

Archangel35757

Posted

@Xycaleth -- thanks for the update.

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