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Rancor's NPC's Fix 1.01

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About This File

Please read Read me file for more info!

 

This mod was firstly intended to be a part of my Jedi Academy unofficial patch 1.02. Due to my laziness and how much

time it was taking I'm uploading it all as a separate fix mods, and added some optional special features for each

of them. (Dont know if "Expanded" version will ever appear, a lot of work with it)

So what does this do?

¤ The "Basic" version is just fixing some bugs, sounds, deleting some broken NPC so you may have six more NPC before

you reach the limmit. See the list of changes below (in readme).

¤ The "Only using" version is created for those who need a lot of NPC space, it deletes all which are not used in game

allowing you to have 37 more NPC's , pretty much eh? See the list of deleted below

¤ The "Only Using + Fix" version is a mix of previous two, it deletes 37 NPC's AND have basic fixes , without deleted

NPC fixed of coruse.

 

Added list of changes for not dowloaders

 

__________________________________________________Basic Fixes_______________________________________________________

¤ Alora_dual is now using Alora2 skin.

¤ Assassin_droid sound fixed .

¤ Fixed Bartender, no longer weird dance.

¤ Deleted Cultist Destroyer (Its just lack of animation, if you wanna keep him just delete Cultist_destroyer.npc from my *.pk3)

¤ Imperial Commander is now using his own voice, no longer same as Imperial Officer

¤ Deleted Jawa_Armed, he's weapon was never fully created, crashing game, no use of them.

¤ Fixed Morgan Katarn, added him few force powers (no saber, he was forceuser not jedi).

¤ Rebel and Rebel 2 are now using their own voice

¤ Rebel 2 now have changed look to rebel pilot

¤ Deleted duplicated Rebel2

¤ Fixed Remote to look like it should be looking. (Still glitchy... but sometimes usable)

¤ Removed RocketTrooper_ver1 this is just scaled stormtrooper, game have another rockettrooper NPC, guess they forgot to delete it.

¤ Tried to fix rocks NPC, it failed so they're deleted. No use of them.

¤ Increased Rosh's hp to prevent him from killing himself while jumping over the river.

¤ Deleted Test NPC.

¤ Deleted duplicated STOfficerAlt

¤ Changed Tusken Sniper ally and enemy side. Now they're like normal tusken FREE/FREE.

¤ Fixed walk speed of nearly all NPC's. (Useful to scripts, or roleplay NPC controll)

_______________________________________________Only Using Version___________________________________________________

 

¤ Deleted all NPC's that game doesn't use (for people who need a lot of free NPC space)

Full list here :

Bartender

Bespincop

cultist_destroyer

CultistCommando

Desann

Galak

Galak_mech

Glider

Jan

Jawa_Armored

JediF

Lando

Mark1

Mark2

Merchant

MineMonster

MonMonthma

MorganKatarn

Reborn

RebornAcrobat

RebornBoss

RebornChiss

RebornFencer

RebornForceUser

RebornRodian

RebornTrandoshan

RebornWeequay

Reelo

Remote

RocketTrooper_ver1

Rocks

Seeker

ShadowTrooper

SwampTrooper

Tavion (Game uses Tavion_new)

Test

Ugnaught

--------------------------------------------------------------------------------------------------------------------

Disclaimer

--------------------------------------------------------------------------------------------------------------------

THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR

LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS

ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

 

You MAY share this work without permission, just give me credit, but you can't modify it and than share without asking me first. Thank you.

THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™


What's New in Version 1.01

Released

  • 1.01
  • Changed Read Me file for JKHub
  • Rebel2 is now Rebel Pilot
  • Added list of changes for not dowloaders

User Feedback

Recommended Comments

GLTh3Pr0

Posted

Maybe I'm wrong, but doesn't the bartender spawn in the t2_rancor level?

Gorc

Posted

Maybe I'm wrong, but doesn't the bartender spawn in the t2_rancor level?

I believe so, but if I remember correctly he doesn't move behind the bar at all. And if you spawn him anywhere, he just sort of runs in place.

colonel-the-general

Posted

What of the rancor NPCs? They still scoot, according to VenturianTale.

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