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Q3map2 Graphical User Interface v1.1 Build 1029

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About This File

Author: Darth Arth

 

 

Why did anybody code a new frontend for old Q3 based engine compiler?

 

Hmm.., cause i'm still a small active part of german JK-mapping community biggrin.png

 

Till today i used q3map2build to compile my maps, but i dreamed about a fronted,

which can check the logfile "live", during the compilation.

 

But the problem was, i couldn't write a working Log-Listener.

I asked DLB for providing me the q3map2build-quellcode, but received no answer sad.png

 

many days after, i did it finally...

 

... an working log-listener biggrin.png

 

It was the beginning of q3map2GUI.

 

Q3map2GUI is simple like q3map2build, but powerfull like q3map2toolz wink.png

 

The most different featuers of q3map2GUI are:

 

- "live" Log - checking for errors ans warnings (You can see them at one click)

- you can compile and play maps in subfolders! (base/maps/ ...."

- you can specify SP and MP game executables

- this app do not add any registry keys, not one wink.png

 

BSPC is not supported at this time.

This file is not developed, distributed, or endorsed by Activision Publishing, Inc., Raven Software, Lucasfilm Ltd., Disney, Inc., or any of their affiliated entities. All trademarks, copyrights, and intellectual property rights belong to their respective owners. Star Wars®, Jedi®, and Jedi Knight® are registered trademarks of Lucasfilm Ltd.™ and Disney, Inc.™. This file is intended for educational, non-commercial, or fan-based use under the principles of fair use. No copyright infringement is intended. Any claims of ownership or DMCA takedown requests can be submitted here.


What's New in Version v1.1 Build 1029

Released

  • What'S New in Version 1.1 Build 1029:
  • - Error 52-Bug; View Logfile during compiling with internal viewer caused error, fixed
  • What'S New in Version 1.1 Build 1027:
  • - New Layout, the Controls are arranged more usable
  • - User done compiler-settings are stored at programm-exit
  • - You can use one Batch-File to compile in place of single prozesses [for Bat-File freaks ;) ]
  • - default logs folder will be used, when no logs-folder set
  • - maps-subfolder choosing optimized
  • - Compiler status area improved
  • - Compiler errors and warning are noe showed in window not a messagebox
  • - Compiler-window may be hidden now
  • - you can use "+devmap" command for playing maps
  • - you can save profiles for other games, so you can quick change settings
  • - editable color-templates for q3map2gui window, more see .ini file
  • - community made q3map2gui logos ;)
  • - BIG "build BSP" - button for tired mappers ;)
  • Bugfixes:
  • - several small bugs fixed, not really relevant
  • - Error 5-Bug in Listener-Function "parsedata",causing opening of many errorboxes, fixed

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