zezeri
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Posts posted by zezeri
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It's just my personal experience of playing the game for a few years, that I've never really experienced any heavy/game-breaking bugs. Ofc there are always some bugs/memory leaks/whatever, there's barely any perfect programm, I guess.
Nonetheless, I'm not that experienced with JKA modding, so you're most likely right.
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Obviously NPCs can never be as challenging as real players. But playing against Desan or tavion with dismemberment enabled is not that easy for noobs like me . Online battles are also nice, but in a totally different way IMO. There it's about competing, it's basically a sword fighting game with a few techniques that are like a MP gameplay paradigm. I don't want to degrade it, it's sure a lot of fun.
But what makes the SP so compelling for me, is the cinematic, Star-Wars-like experience. All sorts of force powers are used, sabers are thrown, jumps made etc. It may not be the most effective fighting stance, but it feels very authentic and epic to me. Plus the mentioned fluency of SP compared to MP. -
Same, the physics in SP feel so fluid and juicy, much better than in MP.
+100
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I'm playing JKA SP mostly.
What makes me coming back to it, is the saber and force combat. The story is weak, the graphics are outdated, but the saber/force combat and star wars feeling haven't been matched by any other star wars game out there. I just love choking reborns while throwing my saber at his buddies or letting all of them fly. Now when I really want a challenge I spawn tavion_new or desann, which is always very challenging and fun. The situations that come from the combat are sometimes really cinematic and epic.
That's why I'm playing it.
katanamaru and Setlec like this -
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Welcome.
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Can we have a i-want-other-people-to-write-a-raytraced-jka-renderer-because-I-am-2-lazy-2-work?
On a more serious note: Great work guys, keep it up :-)
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What is "That's so Raven" refering to? Code bugs ?!
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I play LAN mostly too :-)
Apart from that, SP is way to go for me.
But perhaps I'll check some public matches out soon!
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Sad to hear that !
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hi guys, I'm Zezeri and I've been a JKA fan for a few years now. I'm playing mostly SP (Shameful, I know ) , but I just love fighting evil sith and watching in slow motion how my saber slashes them to oblivion :-) Now with the source code being released, I'm very interested in what's going to happen next :-).
Currently I'm working with CryEngine3.
Naturally, I'm more into level designing, but I'd love to add some nice features to JKA, i.e. lensflares for lightsabers. So I'll perhaps look into c++ a bit.katanamaru and therfiles like this
rd-rend2 (old thread)
in OpenJK
Posted
Damn, this progress is amazing.
Dynamic soft shadows and normal maps. That's freaking amazing. Great job guys!