Thanks for the super helpful guide! I have a much better understanding of how to work with lightsabers in 3ds max. I was just curious if you knew how to export a saber as a .3ds file? This is probably super basic, but it's my first foray into modding and I'm trying to convert a saber hilt mod from JKA to KOTOR. Thanks!
Simply open 3ds Max and your scene and then do: File -> Export and choose .3ds as the format
3ds Max GLM Tutorial for Jedi Academy - Characters, Creatures, Vehicles, Sabers and Weapons
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Simply open 3ds Max and your scene and then do: File -> Export and choose .3ds as the format