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Zyk

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Posts posted by Zyk

  1. Hi!

     

    The v3.64 of the mod has the updated OpenJK now!

    It supports 128 .veh and 128 veh weapons.

    I also added note about missing dlls in Installation Instructions file. : )

    So @@Tzu, please try the new 3.64 version and see if menu works now, please use all the binaries from the mod including uix86.dll.

    This time things should work! : p

  2. Hi! : )

     

    The file 04 - RPG Basics.txt has the commands, and the tutorial shows them too : p

    Also, some skills will not appear depending on the class you choose, because they are disablked for the class. Example: A Bounty Hunter cannot have force powers, so all force (except Sense) will not appear in /list force.

     

    Sense is allowed because it is the mind resistance against Mind Control ability of Force User class : p

  3. Oh hi : p

     

    The last OpenJK update in my mod was in v3.56, in June of 2017. : )

    Also, yes I did a small change in the client openjk exe so you can open the menu with a keyboard shortcut, you can /bind key zykmodopen : p

    But, maybe I should release a new version with an up-to-date OpenJK, so it will have the euro keyboard fix and other fixes too! : )

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