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TriForce

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Posts posted by TriForce

  1. Try to add Jan in "Create server" menu and start server or create this server and /addbot Jan. If there is error, check assets0/botfiles.

    yes i know, the problem isnt the bot, im not saying "oh, i cant add jan" jan is not my problem, im talking about "is adding a client if the bot doesnt exist", if i put "/addbot iuwqeyiqwyue" i adding a bot, this cant be possible, need to be fixed

  2. Hello, i recently detected a problem when u add non defined bots, like /rcon addbot jan, and says Error: bot 'jan' not defined... after this error, the "client" is added bypassing the error. and was added as an invisible client (taking a clientnumber). if i set /rcon status, i can see the bots i added with the error.

     

    there is a screenshot:

    shot2013-09-08_12-29-13.jpg

  3. OK i found something.

    the problem appears when i change between light and dark force sides... aplying point for some forces..

    i think the problem is in the "forcechanged" function. because i deleted my openjk.cfg  (generated automatically) and i can use forcenext, prev and use.

     

    but if i change the forceside from light and dark - and dark to light, and if i apply (appearing the double message "your changes will be applied after......") the problem appears again, i cant use anymore forcenext,prev and use. (obiously when my changes get applied)

     

    if i delete again the openjk.cfg generated with the problem, i can use the controls again (because there is no force changes)

     

    i attached two configs generated (the 1st with no changes, and the 2nd with changes in the force like i explained)

     

    WORKING:¨

     

     

    // generated by OpenJK MP, do not modify
    unbindall
    bind "SHIFT" "+speed"
    bind "CTRL" "+attack"
    bind "ALT" "+altattack"
    bind "TAB" "+scores"
    bind "ENTER" "+use"
    bind "KP_HOME" "use_field"
    bind "F1" "force_throw"
    bind "F2" "force_pull"
    bind "F3" "force_speed"
    bind "F4" "force_seeing"
    bind "SPACE" "+moveup"
    bind "," "+moveleft"
    bind "-" "weapon 10"
    bind "." "+moveright"
    bind "/" "+mlook"
    bind "0" "weapon 9"
    bind "1" "weapon 1"
    bind "2" "weapon 2"
    bind "3" "weapon 3"
    bind "4" "weapon 4"
    bind "5" "weapon 5"
    bind "6" "weapon 6"
    bind "7" "weapon 7"
    bind "8" "weapon 8"
    bind "9" "weapon 13"
    bind "=" "weapon 0"
    bind "A" "+moveleft"
    bind "C" "+movedown"
    bind "D" "+moveright"
    bind "E" "forcenext"
    bind "F" "+useforce"
    bind "I" "messagemode4"
    bind "K" "engage_duel"
    bind "L" "saberAttackCycle"
    bind "M" "automap_toggle"
    bind "O" "ui_opensiegemenu ingame_objectives"
    bind "P" "cg_thirdperson !"
    bind "Q" "forceprev"
    bind "R" "+use"
    bind "S" "+back"
    bind "T" "messagemode2"
    bind "U" "messagemode3"
    bind "V" "voicechat"
    bind "W" "+forward"
    bind "Y" "messagemode"
    bind "Z" "+strafe"
    bind "\" "force_forcepowerother"
    bind "]" "force_healother"
    bind "`" "toggleconsole"
    bind "~" "toggleconsole"
    bind "DEL" "scoresDown"
    bind "F5" "force_heal"
    bind "F6" "force_protect"
    bind "F7" "force_absorb"
    bind "F8" "force_distract"
    bind "MWHEELUP" "weapprev"
    bind "MWHEELDOWN" "weapnext"
    bind "MOUSE1" "+attack"
    bind "MOUSE2" "+altattack"
    bind "INS" "scoresUp"
    bind "PGUP" "+lookup"
    bind "F9" "+force_grip"
    bind "F10" "+force_lightning"
    bind "F11" "force_rage"
    bind "F12" "+force_drain"
    bind "END" "centerview"
    bind "PGDN" "+lookdown"
    bind "MOUSE3" "saberAttackCycle"
    bind "UPARROW" "+forward"
    bind "DOWNARROW" "+back"
    bind "LEFTARROW" "+left"
    bind "RIGHTARROW" "+right"
    seta broadsword "0"
    seta capturelimit "0"
    seta cg_auraShell "1"
    seta cg_autoswitch "1"
    seta cg_bobPitch "0.002"
    seta cg_bobRoll "0.002"
    seta cg_bobUp "0.005"
    seta cg_cameraOrbitDelay "50"
    seta cg_centerTime "3"
    seta cg_chatBox "10000"
    seta cg_chatBoxHeight "350"
    seta cg_crosshairHealth "0"
    seta cg_crosshairSize "24"
    seta cg_crosshairX "0"
    seta cg_crosshairY "0"
    seta cg_currentSelectedPlayer "0"
    seta cg_deferPlayers "1"
    seta cg_dismember "0"
    seta cg_draw2D "1"
    seta cg_draw3DIcons "1"
    seta cg_drawAmmoWarning "0"
    seta cg_drawCrosshair "1"
    seta cg_drawCrosshairNames "1"
    seta cg_drawEnemyInfo "1"
    seta cg_drawFPS "0"
    seta cg_drawFriend "1"
    seta cg_drawGun "1"
    seta cg_drawIcons "1"
    seta cg_drawRadar "1"
    seta cg_drawRewards "1"
    seta cg_drawScores "1"
    seta cg_drawSnapshot "0"
    seta cg_drawStatus "1"
    seta cg_drawTeamOverlay "0"
    seta cg_drawTimer "0"
    seta cg_drawVehLeadIndicator "1"
    seta cg_dynamicCrosshair "1"
    seta cg_dynamicCrosshairPrecision "1"
    seta cg_fallingBob "1"
    seta cg_footsteps "3"
    seta cg_forceModel "0"
    seta cg_fov "80"
    seta cg_fovAspectAdjust "0"
    seta cg_fovViewmodel "0"
    seta cg_fovViewmodelAdjust "1"
    seta cg_gunX "0"
    seta cg_gunY "0"
    seta cg_gunZ "0"
    seta cg_hudFiles "ui/jahud.txt"
    seta cg_jumpSounds "0"
    seta cg_lagometer "0"
    seta cg_marks "1"
    seta cg_noPredict "0"
    seta cg_noProjectileTrail "0"
    seta cg_noTaunt "0"
    seta cg_oldPainSounds "0"
    seta cg_predictItems "1"
    seta cg_renderToTextureFX "1"
    seta cg_repeaterOrb "0"
    seta cg_runPitch "0.002"
    seta cg_runRoll "0.005"
    seta cg_saberTrail "1"
    seta cg_scorePlums "1"
    seta cg_selectedPlayer "0"
    seta cg_selectedPlayerName "N/A"
    seta cg_shadows "1"
    seta cg_simpleItems "0"
    seta cg_smoothCamera "0"
    seta cg_smoothClients "1"
    seta cg_snapshotTimeout "10"
    seta cg_speedTrail "1"
    seta cg_stereoSeparation "0.4"
    seta cg_teamChatsOnly "0"
    seta cg_thirdPerson "0"
    seta cg_thirdPersonAngle "0"
    seta cg_thirdPersonPitchOffset "0"
    seta cg_thirdPersonRange "80"
    seta cg_thirdPersonTargetDamp "0.5"
    seta cg_thirdPersonVertOffset "16"
    seta cg_viewsize "100"
    seta cg_weaponBob "1"
    seta char_color_blue "255"
    seta char_color_green "255"
    seta char_color_red "255"
    seta cl_allowAltEnter "1"
    seta cl_allowDownload "0"
    seta cl_anglespeedkey "1.5"
    seta cl_autolodscale "1"
    seta cl_aviFrameRate "25"
    seta cl_aviMotionJpeg "1"
    seta cl_freelook "1"
    seta cl_guidServerUniq "1"
    seta cl_maxpackets "63"
    seta cl_maxPing "800"
    seta cl_mouseAccel "0"
    seta cl_packetdup "1"
    seta cl_pitchspeed "140"
    seta cl_renderer "rd-vanilla"
    seta cl_run "1"
    seta cl_yawspeed "140"
    seta cm_playerCurveClip "1"
    seta color1 "4"
    seta color2 "4"
    seta com_bootlogo "1"
    seta com_maxfps "125"
    seta dmflags "0"
    seta duel_fraglimit "10"
    seta d_saberSPStyleDamage "1"
    seta forcepowers "7-1-032330000000001333"
    seta fraglimit "20"
    seta fx_countScale "1"
    seta fx_nearCull "16"
    seta g_allowDuelSuicide "1"
    seta g_allowVote "1"
    seta g_antiFakePlayer "1"
    seta g_austrian "0"
    seta g_autoMapCycle "0"
    seta g_banIPs ""
    seta g_charRestrictRGB "1"
    seta g_dismember "0"
    seta g_duelWeaponDisable "1"
    seta g_filterBan "1"
    seta g_forceBasedTeams "0"
    seta g_forcePowerDisable "0"
    seta g_forceRegenTime "200"
    seta g_fraglimitVoteCorrection "1"
    seta g_friendlyFire "0"
    seta g_friendlySaber "0"
    seta g_jediVmerc "0"
    seta g_log "games.log"
    seta g_logClientInfo "0"
    seta g_logSync "0"
    seta g_maxConnPerIP "3"
    seta g_maxForceRank "7"
    seta g_maxGameClients "0"
    seta g_npcspskill "0"
    seta g_powerDuelEndHealth "90"
    seta g_powerDuelStartHealth "150"
    seta g_privateDuel "1"
    seta g_randFix "1"
    seta g_saberDamageScale "1"
    seta g_saberDmgDelay_Idle "350"
    seta g_saberDmgDelay_Wound "0"
    seta g_saberDmgVelocityScale "0"
    seta g_saberLockFactor "2"
    seta g_saberLocking "1"
    seta g_saberLockRandomNess "2"
    seta g_saberRestrictForce "0"
    seta g_saberTraceSaberFirst "0"
    seta g_securityLog "1"
    seta g_siegeRespawn "20"
    seta g_siegeTeam1 "none"
    seta g_siegeTeam2 "none"
    seta g_siegeTeamSwitch "1"
    seta g_slowmoDuelEnd "0"
    seta g_spawnInvulnerability "3000"
    seta g_spSkill "2"
    seta g_statLog "0"
    seta g_statLogFile "statlog.log"
    seta g_teamAutoJoin "0"
    seta g_teamForceBalance "0"
    seta g_timeouttospec "70"
    seta g_userinfoValidate "25165823"
    seta g_warmup "20"
    seta g_weaponDisable "0"
    seta handicap "100"
    seta in_joyBallScale "0.02"
    seta in_joystick "0"
    seta in_midi "0"
    seta in_midichannel "1"
    seta in_mididevice "0"
    seta in_midiport "1"
    seta in_mouse "-1"
    seta joy_threshold "0.15"
    seta joy_xbutton "1"
    seta joy_ybutton "0"
    seta model "kyle/default"
    seta m_filter "0"
    seta m_forward "0.25"
    seta m_pitch "0.022"
    seta m_pitchVeh "0.022"
    seta m_side "0.25"
    seta m_yaw "0.022"
    seta name "Padawan"
    seta net_forcenonlocal "0"
    seta net_noipx "1"
    seta net_noudp "0"
    seta net_socksEnabled "0"
    seta net_socksPassword ""
    seta net_socksPort "1080"
    seta net_socksServer ""
    seta net_socksUsername ""
    seta pmove_fixed "0"
    seta pmove_float "0"
    seta pmove_msec "8"
    seta rate "25000"
    seta RMG_map "small"
    seta RMG_terrain "grassyhills"
    seta RMG_textseed "0"
    seta RMG_timefile "day"
    seta r_allowExtensions "1"
    seta r_autoMap "0"
    seta r_autoMapH "128"
    seta r_autoMapW "128"
    seta r_autoMapX "496"
    seta r_autoMapY "32"
    seta r_aviMotionJpegQuality "90"
    seta r_centerWindow "0"
    seta r_colorbits "0"
    seta r_customheight "1024"
    seta r_customwidth "1600"
    seta r_depthbits "0"
    seta r_detailtextures "1"
    seta r_drawSun "0"
    seta r_DynamicGlow "0"
    seta r_DynamicGlowDelta "0.8f"
    seta r_DynamicGlowHeight "240"
    seta r_DynamicGlowIntensity "1.13f"
    seta r_DynamicGlowPasses "5"
    seta r_DynamicGlowSoft "1"
    seta r_DynamicGlowWidth "320"
    seta r_dynamiclight "1"
    seta r_environmentMapping "1"
    seta r_ext_compiled_vertex_array "1"
    seta r_ext_compress_lightmaps "0"
    seta r_ext_compress_textures "1"
    seta r_ext_gamma_control "1"
    seta r_ext_multitexture "1"
    seta r_ext_preferred_tc_method "0"
    seta r_ext_texture_env_add "1"
    seta r_ext_texture_filter_anisotropic "16"
    seta r_facePlaneCull "1"
    seta r_fastsky "0"
    seta r_finish "0"
    seta r_flares "1"
    seta r_fullscreen "0"
    seta r_gamma "1"
    seta r_ignoreGLErrors "1"
    seta r_ignorehwgamma "0"
    seta r_inGameVideo "1"
    seta r_lastValidRenderer "ATI Radeon HD 4270   "
    seta r_lodbias "0"
    seta r_lodCurveError "250"
    seta r_mapOverBrightBits "0"
    seta r_markcount "100"
    seta r_mode "4"
    seta r_modelpoolmegs "0"
    seta r_noborder "0"
    seta r_overBrightBits "0"
    seta r_picmip "1"
    seta r_primitives "0"
    seta r_screenshotJpegQuality "95"
    seta r_simpleMipMaps "1"
    seta r_stencilbits "8"
    seta r_stereo "0"
    seta r_subdivisions "4"
    seta r_swapInterval "0"
    seta r_texturebits "0"
    seta r_texturebitslm "0"
    seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
    seta r_vertexLight "0"
    seta saber1 "single_1"
    seta saber2 "none"
    seta sensitivity "5"
    seta sex "male"
    seta se_language "english"
    seta snaps "40"
    seta sv_filterCommands "0"
    seta sv_floodProtect "1"
    seta sv_fps "40"
    seta sv_hostname "*Jedi*"
    seta sv_lanForceRate "1"
    seta sv_master3 ""
    seta sv_master4 ""
    seta sv_master5 ""
    seta sv_maxclients "8"
    seta sv_maxPing "0"
    seta sv_maxRate "0"
    seta sv_minPing "0"
    seta sv_snapsMax "40"
    seta sv_snapsMin "10"
    seta s_allowDynamicMusic "1"
    seta s_khz "11"
    seta s_language "english"
    seta s_mixahead "0.2"
    seta s_mixPreStep "0.05"
    seta s_mp3overhead "31756"
    seta s_musicvolume "0.25"
    seta s_separation "0.5"
    seta s_soundpoolmegs "0"
    seta s_UseOpenAL "0"
    seta s_volume "0.5"
    seta s_volumeVoice "1.0"
    seta timelimit "0"
    seta ui_actualNetGametype "0"
    seta ui_blueteam "Rebellion"
    seta ui_blueteam1 "1"
    seta ui_blueteam2 "1"
    seta ui_blueteam3 "1"
    seta ui_blueteam4 "1"
    seta ui_blueteam5 "1"
    seta ui_blueteam6 "1"
    seta ui_blueteam7 "1"
    seta ui_blueteam8 "1"
    seta ui_browserGameType "0"
    seta ui_browserMaster "0"
    seta ui_browserShowEmpty "1"
    seta ui_browserShowFull "1"
    seta ui_browserSortKey "4"
    seta ui_ctf_capturelimit "8"
    seta ui_ctf_friendly "0"
    seta ui_ctf_timelimit "30"
    seta ui_currentMap "0"
    seta ui_currentNetMap "0"
    seta ui_currentOpponent "0"
    seta ui_dedicated "0"
    seta ui_ffa_fraglimit "20"
    seta ui_ffa_timelimit "0"
    seta ui_findPlayer "Kyle"
    seta ui_forcePowerDisable "0"
    seta ui_freeSaber "0"
    seta ui_gametype "0"
    seta ui_joinGametype "0"
    seta ui_lastServerRefresh_0 ""
    seta ui_lastServerRefresh_1 ""
    seta ui_lastServerRefresh_2 ""
    seta ui_lastServerRefresh_3 ""
    seta ui_mapIndex "0"
    seta ui_menuFilesMP "ui/jampmenus.txt"
    seta ui_netGametype "0"
    seta ui_netSource "0"
    seta ui_opponentName "Rebellion"
    seta ui_PrecacheModels "0"
    seta ui_rankChange "7"
    seta ui_recordSPDemo "0"
    seta ui_redteam "Empire"
    seta ui_redteam1 "1"
    seta ui_redteam2 "1"
    seta ui_redteam3 "1"
    seta ui_redteam4 "1"
    seta ui_redteam5 "1"
    seta ui_redteam6 "1"
    seta ui_redteam7 "1"
    seta ui_redteam8 "1"
    seta ui_scoreAccuracy "0%"
    seta ui_scoreAssists "0"
    seta ui_scoreBase "0"
    seta ui_scoreCaptures "0"
    seta ui_scoreDefends "0"
    seta ui_scoreExcellents "0"
    seta ui_scoreGauntlets "0"
    seta ui_scoreImpressives "0"
    seta ui_scorePerfect "0"
    seta ui_scoreScore "0"
    seta ui_scoreShutoutBonus "0"
    seta ui_scoreSkillBonus "0"
    seta ui_scoreTeam "0 to 0"
    seta ui_scoreTime "00:00"
    seta ui_scoreTimeBonus "0"
    seta ui_selectedModelIndex "16"
    seta ui_serverStatusTimeOut "7000"
    seta ui_team_fraglimit "0"
    seta ui_team_friendly "1"
    seta ui_team_timelimit "20"
    seta vid_xpos "417"
    seta vid_ypos "109"
    seta vm_cgame "0"
    seta vm_game "0"
    seta vm_ui "0"
    seta xin_invertLookX "0"
    seta xin_invertLookY "0"
    seta xin_invertThumbsticks "0"
    seta xin_rumbleScale "1.0"
    
    

     

     

     

    NOT WORKING:

     

    // generated by OpenJK MP, do not modify
    unbindall
    bind "SHIFT" "+speed"
    bind "CTRL" "+attack"
    bind "ALT" "+altattack"
    bind "TAB" "+scores"
    bind "ENTER" "+use"
    bind "KP_HOME" "use_field"
    bind "F1" "force_throw"
    bind "F2" "force_pull"
    bind "F3" "force_speed"
    bind "F4" "force_seeing"
    bind "SPACE" "+moveup"
    bind "," "+moveleft"
    bind "-" "weapon 10"
    bind "." "+moveright"
    bind "/" "+mlook"
    bind "0" "weapon 9"
    bind "1" "weapon 1"
    bind "2" "weapon 2"
    bind "3" "weapon 3"
    bind "4" "weapon 4"
    bind "5" "weapon 5"
    bind "6" "weapon 6"
    bind "7" "weapon 7"
    bind "8" "weapon 8"
    bind "9" "weapon 13"
    bind "=" "weapon 0"
    bind "A" "+moveleft"
    bind "C" "+movedown"
    bind "D" "+moveright"
    bind "E" "forcenext"
    bind "F" "+useforce"
    bind "I" "messagemode4"
    bind "K" "engage_duel"
    bind "L" "saberAttackCycle"
    bind "M" "automap_toggle"
    bind "O" "ui_opensiegemenu ingame_objectives"
    bind "P" "cg_thirdperson !"
    bind "Q" "forceprev"
    bind "R" "+use"
    bind "S" "+back"
    bind "T" "messagemode2"
    bind "U" "messagemode3"
    bind "V" "voicechat"
    bind "W" "+forward"
    bind "Y" "messagemode"
    bind "Z" "+strafe"
    bind "\" "force_forcepowerother"
    bind "]" "force_healother"
    bind "`" "toggleconsole"
    bind "~" "toggleconsole"
    bind "DEL" "scoresDown"
    bind "F5" "force_heal"
    bind "F6" "force_protect"
    bind "F7" "force_absorb"
    bind "F8" "force_distract"
    bind "MWHEELUP" "weapprev"
    bind "MWHEELDOWN" "weapnext"
    bind "MOUSE1" "+attack"
    bind "MOUSE2" "+altattack"
    bind "INS" "scoresUp"
    bind "PGUP" "+lookup"
    bind "F9" "+force_grip"
    bind "F10" "+force_lightning"
    bind "F11" "force_rage"
    bind "F12" "+force_drain"
    bind "END" "centerview"
    bind "PGDN" "+lookdown"
    bind "MOUSE3" "saberAttackCycle"
    bind "UPARROW" "+forward"
    bind "DOWNARROW" "+back"
    bind "LEFTARROW" "+left"
    bind "RIGHTARROW" "+right"
    seta broadsword "0"
    seta capturelimit "0"
    seta cg_auraShell "1"
    seta cg_autoswitch "1"
    seta cg_bobPitch "0.002"
    seta cg_bobRoll "0.002"
    seta cg_bobUp "0.005"
    seta cg_cameraOrbitDelay "50"
    seta cg_centerTime "3"
    seta cg_chatBox "10000"
    seta cg_chatBoxHeight "350"
    seta cg_crosshairHealth "0"
    seta cg_crosshairSize "24"
    seta cg_crosshairX "0"
    seta cg_crosshairY "0"
    seta cg_currentSelectedPlayer "0"
    seta cg_deferPlayers "1"
    seta cg_dismember "0"
    seta cg_draw2D "1"
    seta cg_draw3DIcons "1"
    seta cg_drawAmmoWarning "0"
    seta cg_drawCrosshair "1"
    seta cg_drawCrosshairNames "1"
    seta cg_drawEnemyInfo "1"
    seta cg_drawFPS "0"
    seta cg_drawFriend "1"
    seta cg_drawGun "1"
    seta cg_drawIcons "1"
    seta cg_drawRadar "1"
    seta cg_drawRewards "1"
    seta cg_drawScores "1"
    seta cg_drawSnapshot "0"
    seta cg_drawStatus "1"
    seta cg_drawTeamOverlay "0"
    seta cg_drawTimer "0"
    seta cg_drawVehLeadIndicator "1"
    seta cg_dynamicCrosshair "1"
    seta cg_dynamicCrosshairPrecision "1"
    seta cg_fallingBob "1"
    seta cg_footsteps "3"
    seta cg_forceModel "0"
    seta cg_fov "80"
    seta cg_fovAspectAdjust "0"
    seta cg_fovViewmodel "0"
    seta cg_fovViewmodelAdjust "1"
    seta cg_gunX "0"
    seta cg_gunY "0"
    seta cg_gunZ "0"
    seta cg_hudFiles "ui/jahud.txt"
    seta cg_jumpSounds "0"
    seta cg_lagometer "0"
    seta cg_marks "1"
    seta cg_noPredict "0"
    seta cg_noProjectileTrail "0"
    seta cg_noTaunt "0"
    seta cg_oldPainSounds "0"
    seta cg_predictItems "1"
    seta cg_renderToTextureFX "1"
    seta cg_repeaterOrb "0"
    seta cg_runPitch "0.002"
    seta cg_runRoll "0.005"
    seta cg_saberTrail "1"
    seta cg_scorePlums "1"
    seta cg_selectedPlayer "0"
    seta cg_selectedPlayerName "N/A"
    seta cg_shadows "1"
    seta cg_simpleItems "0"
    seta cg_smoothCamera "0"
    seta cg_smoothClients "1"
    seta cg_snapshotTimeout "10"
    seta cg_speedTrail "1"
    seta cg_stereoSeparation "0.4"
    seta cg_teamChatsOnly "0"
    seta cg_thirdPerson "0"
    seta cg_thirdPersonAngle "0"
    seta cg_thirdPersonPitchOffset "0"
    seta cg_thirdPersonRange "80"
    seta cg_thirdPersonTargetDamp "0.5"
    seta cg_thirdPersonVertOffset "16"
    seta cg_viewsize "100"
    seta cg_weaponBob "1"
    seta char_color_blue "255"
    seta char_color_green "255"
    seta char_color_red "255"
    seta cl_allowAltEnter "1"
    seta cl_allowDownload "0"
    seta cl_anglespeedkey "1.5"
    seta cl_autolodscale "1"
    seta cl_aviFrameRate "25"
    seta cl_aviMotionJpeg "1"
    seta cl_freelook "1"
    seta cl_guidServerUniq "1"
    seta cl_maxpackets "63"
    seta cl_maxPing "800"
    seta cl_mouseAccel "0"
    seta cl_packetdup "1"
    seta cl_pitchspeed "140"
    seta cl_renderer "rd-vanilla"
    seta cl_run "1"
    seta cl_yawspeed "140"
    seta cm_playerCurveClip "1"
    seta color1 "4"
    seta color2 "4"
    seta com_bootlogo "1"
    seta com_maxfps "125"
    seta dmflags "0"
    seta duel_fraglimit "10"
    seta d_saberSPStyleDamage "1"
    seta forcepowers "7-2-032330111000011333"
    seta fraglimit "20"
    seta fx_countScale "1"
    seta fx_nearCull "16"
    seta g_allowDuelSuicide "1"
    seta g_allowVote "1"
    seta g_antiFakePlayer "1"
    seta g_austrian "0"
    seta g_autoMapCycle "0"
    seta g_banIPs ""
    seta g_charRestrictRGB "1"
    seta g_dismember "0"
    seta g_duelWeaponDisable "1"
    seta g_filterBan "1"
    seta g_forceBasedTeams "0"
    seta g_forcePowerDisable "0"
    seta g_forceRegenTime "200"
    seta g_fraglimitVoteCorrection "1"
    seta g_friendlyFire "0"
    seta g_friendlySaber "0"
    seta g_jediVmerc "0"
    seta g_log "games.log"
    seta g_logClientInfo "0"
    seta g_logSync "0"
    seta g_maxConnPerIP "3"
    seta g_maxForceRank "7"
    seta g_maxGameClients "0"
    seta g_npcspskill "0"
    seta g_powerDuelEndHealth "90"
    seta g_powerDuelStartHealth "150"
    seta g_privateDuel "1"
    seta g_randFix "1"
    seta g_saberDamageScale "1"
    seta g_saberDmgDelay_Idle "350"
    seta g_saberDmgDelay_Wound "0"
    seta g_saberDmgVelocityScale "0"
    seta g_saberLockFactor "2"
    seta g_saberLocking "1"
    seta g_saberLockRandomNess "2"
    seta g_saberRestrictForce "0"
    seta g_saberTraceSaberFirst "0"
    seta g_securityLog "1"
    seta g_siegeRespawn "20"
    seta g_siegeTeam1 "none"
    seta g_siegeTeam2 "none"
    seta g_siegeTeamSwitch "1"
    seta g_slowmoDuelEnd "0"
    seta g_spawnInvulnerability "3000"
    seta g_spSkill "2"
    seta g_statLog "0"
    seta g_statLogFile "statlog.log"
    seta g_teamAutoJoin "0"
    seta g_teamForceBalance "0"
    seta g_timeouttospec "70"
    seta g_userinfoValidate "25165823"
    seta g_warmup "20"
    seta g_weaponDisable "0"
    seta handicap "100"
    seta in_joyBallScale "0.02"
    seta in_joystick "0"
    seta in_midi "0"
    seta in_midichannel "1"
    seta in_mididevice "0"
    seta in_midiport "1"
    seta in_mouse "-1"
    seta joy_threshold "0.15"
    seta joy_xbutton "1"
    seta joy_ybutton "0"
    seta model "kyle/default"
    seta m_filter "0"
    seta m_forward "0.25"
    seta m_pitch "0.022"
    seta m_pitchVeh "0.022"
    seta m_side "0.25"
    seta m_yaw "0.022"
    seta name "Padawan"
    seta net_forcenonlocal "0"
    seta net_noipx "1"
    seta net_noudp "0"
    seta net_socksEnabled "0"
    seta net_socksPassword ""
    seta net_socksPort "1080"
    seta net_socksServer ""
    seta net_socksUsername ""
    seta pmove_fixed "0"
    seta pmove_float "0"
    seta pmove_msec "8"
    seta rate "25000"
    seta RMG_map "small"
    seta RMG_terrain "grassyhills"
    seta RMG_textseed "0"
    seta RMG_timefile "day"
    seta r_allowExtensions "1"
    seta r_autoMap "0"
    seta r_autoMapH "128"
    seta r_autoMapW "128"
    seta r_autoMapX "496"
    seta r_autoMapY "32"
    seta r_aviMotionJpegQuality "90"
    seta r_centerWindow "0"
    seta r_colorbits "0"
    seta r_customheight "1024"
    seta r_customwidth "1600"
    seta r_depthbits "0"
    seta r_detailtextures "1"
    seta r_drawSun "0"
    seta r_DynamicGlow "0"
    seta r_DynamicGlowDelta "0.8f"
    seta r_DynamicGlowHeight "240"
    seta r_DynamicGlowIntensity "1.13f"
    seta r_DynamicGlowPasses "5"
    seta r_DynamicGlowSoft "1"
    seta r_DynamicGlowWidth "320"
    seta r_dynamiclight "1"
    seta r_environmentMapping "1"
    seta r_ext_compiled_vertex_array "1"
    seta r_ext_compress_lightmaps "0"
    seta r_ext_compress_textures "1"
    seta r_ext_gamma_control "1"
    seta r_ext_multitexture "1"
    seta r_ext_preferred_tc_method "0"
    seta r_ext_texture_env_add "1"
    seta r_ext_texture_filter_anisotropic "16"
    seta r_facePlaneCull "1"
    seta r_fastsky "0"
    seta r_finish "0"
    seta r_flares "1"
    seta r_fullscreen "0"
    seta r_gamma "1"
    seta r_ignoreGLErrors "1"
    seta r_ignorehwgamma "0"
    seta r_inGameVideo "1"
    seta r_lastValidRenderer "ATI Radeon HD 4270   "
    seta r_lodbias "0"
    seta r_lodCurveError "250"
    seta r_mapOverBrightBits "0"
    seta r_markcount "100"
    seta r_mode "4"
    seta r_modelpoolmegs "0"
    seta r_noborder "0"
    seta r_overBrightBits "0"
    seta r_picmip "1"
    seta r_primitives "0"
    seta r_screenshotJpegQuality "95"
    seta r_simpleMipMaps "1"
    seta r_stencilbits "8"
    seta r_stereo "0"
    seta r_subdivisions "4"
    seta r_swapInterval "0"
    seta r_texturebits "0"
    seta r_texturebitslm "0"
    seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
    seta r_vertexLight "0"
    seta saber1 "single_1"
    seta saber2 "none"
    seta sensitivity "5"
    seta sex "male"
    seta se_language "english"
    seta snaps "40"
    seta sv_filterCommands "0"
    seta sv_floodProtect "1"
    seta sv_fps "40"
    seta sv_hostname "*Jedi*"
    seta sv_lanForceRate "1"
    seta sv_master3 ""
    seta sv_master4 ""
    seta sv_master5 ""
    seta sv_maxclients "8"
    seta sv_maxPing "0"
    seta sv_maxRate "0"
    seta sv_minPing "0"
    seta sv_snapsMax "40"
    seta sv_snapsMin "10"
    seta s_allowDynamicMusic "1"
    seta s_khz "11"
    seta s_language "english"
    seta s_mixahead "0.2"
    seta s_mixPreStep "0.05"
    seta s_mp3overhead "31756"
    seta s_musicvolume "0.25"
    seta s_separation "0.5"
    seta s_soundpoolmegs "0"
    seta s_UseOpenAL "0"
    seta s_volume "0.5"
    seta s_volumeVoice "1.0"
    seta timelimit "0"
    seta ui_actualNetGametype "0"
    seta ui_blueteam "Rebellion"
    seta ui_blueteam1 "1"
    seta ui_blueteam2 "1"
    seta ui_blueteam3 "1"
    seta ui_blueteam4 "1"
    seta ui_blueteam5 "1"
    seta ui_blueteam6 "1"
    seta ui_blueteam7 "1"
    seta ui_blueteam8 "1"
    seta ui_browserGameType "0"
    seta ui_browserMaster "0"
    seta ui_browserShowEmpty "1"
    seta ui_browserShowFull "1"
    seta ui_browserSortKey "4"
    seta ui_ctf_capturelimit "8"
    seta ui_ctf_friendly "0"
    seta ui_ctf_timelimit "30"
    seta ui_currentMap "0"
    seta ui_currentNetMap "0"
    seta ui_currentOpponent "0"
    seta ui_dedicated "0"
    seta ui_ffa_fraglimit "20"
    seta ui_ffa_timelimit "0"
    seta ui_findPlayer "Kyle"
    seta ui_forcePowerDisable "0"
    seta ui_freeSaber "0"
    seta ui_gametype "0"
    seta ui_joinGametype "0"
    seta ui_lastServerRefresh_0 ""
    seta ui_lastServerRefresh_1 ""
    seta ui_lastServerRefresh_2 ""
    seta ui_lastServerRefresh_3 ""
    seta ui_mapIndex "0"
    seta ui_menuFilesMP "ui/jampmenus.txt"
    seta ui_netGametype "0"
    seta ui_netSource "0"
    seta ui_opponentName "Rebellion"
    seta ui_PrecacheModels "0"
    seta ui_rankChange "7"
    seta ui_recordSPDemo "0"
    seta ui_redteam "Empire"
    seta ui_redteam1 "1"
    seta ui_redteam2 "1"
    seta ui_redteam3 "1"
    seta ui_redteam4 "1"
    seta ui_redteam5 "1"
    seta ui_redteam6 "1"
    seta ui_redteam7 "1"
    seta ui_redteam8 "1"
    seta ui_scoreAccuracy "0%"
    seta ui_scoreAssists "0"
    seta ui_scoreBase "0"
    seta ui_scoreCaptures "0"
    seta ui_scoreDefends "0"
    seta ui_scoreExcellents "0"
    seta ui_scoreGauntlets "0"
    seta ui_scoreImpressives "0"
    seta ui_scorePerfect "0"
    seta ui_scoreScore "0"
    seta ui_scoreShutoutBonus "0"
    seta ui_scoreSkillBonus "0"
    seta ui_scoreTeam "0 to 0"
    seta ui_scoreTime "00:00"
    seta ui_scoreTimeBonus "0"
    seta ui_selectedModelIndex "16"
    seta ui_serverStatusTimeOut "7000"
    seta ui_team_fraglimit "0"
    seta ui_team_friendly "1"
    seta ui_team_timelimit "20"
    seta vid_xpos "417"
    seta vid_ypos "109"
    seta vm_cgame "0"
    seta vm_game "0"
    seta vm_ui "0"
    seta xin_invertLookX "0"
    seta xin_invertLookY "0"
    seta xin_invertThumbsticks "0"
    seta xin_rumbleScale "1.0"
    
    

     

     

  4. Like ensiform said, the emotes (taunt doesn't count as an emote) are only supposed to work when you are duelling someone. Taunt can be used at any time.

     

    Regarding forcenext/forceprev, can you check that you're using the keys which are bound to forcenext/forceprev. It might be that you're using customised binds which aren't set in OpenJK.

     we are ok with the emotes, only works on duel mode.

     

    but about the force buttons, these doesnt work... im binding from the game menu, also i tried manually (/bind X command)

    this doesnt work: +useforce , forceprev, forcenext

     

    if i delete the clientside (cgamex86.dll) of openJK, works fine ... idk what im doing bad... i downloaded directly from raz0r's github and compiled with no changes.

  5. Are you sure it's related to OpenJK? It's the same problem that occurred in JA++, but OpenJK doesn't use that method.Looking at the code now, it should work fine.

    yes. i recently downloaded the openjk source from ur github, i didnt modified anything and i compiled fine. i put all files i need into my jka folder and everything loaded fine. but that problem appears. i cant use force use,next and prev... if i delete the cgamex86.dll (compiled from openjk) works fine, is the reason i mentioned, the problem is with the clientside from openjk

     

    about the emotes, im not doing in duelmode, only "taunt" is working

  6. Hi, i recently compilid the openJK project for MP and im having problem, i cant use force next, force use and force prev , idk why, i deleted the clientside (cgame) and working , thats mean the problem is there...

     

    any ways to fix it? someone did?

     

    PD: Also the emotes "blow, meditate, flourish, gloat" doesnt work

     

    thx

  7. About learning, I think you'll learn more just going through the commit log of razish/openjk than wasting the time actually finding the areas of code that need fixing, or even just finding out what needs to be fixed... a lot of the issues fixed are edge cases that can be hard to just stumble upon. That's what eez is getting at, your not wasting time coding - experience is never a waste of time, but you will be wasting time turning up leaves that the OpenJK team has already raked into a neat pile called the github commit log.

    i dont need to learn, i fixed entire the original jk2 source to compile (including the jk2 v0.54)... so i asked there because the normal fixs for jk3 didnt work in the original jk3 sourcecode.. well i dont need more that, im using the openJK source to start my proyect.

  8. i tried the openJK source, but i didnt found a command or cvar list, i only know some. for example the com_jk2 or screenshot_png ...

     

    where i can find the new cvars ? are in the code there commented? like ...stuff... //OPENJK 

     

     

    PD: what i need to run jk2? i need rename jk2 assets (to what?) and use com_jk2 ?

     

    i hope u guys can help me...

  9. so... i only need some modifications on the jamp.exe, and some on the main dll's (game, cgame and ui)

    openJK have alot of another stuff, i want use the original one.

     

    what visual c++ was used in the jka sdk?

     

    PD: well if is rly hard i will use the openJK one, but idk how to use, i downloaded but i dont know how to use the cmake and the anothers things. i hope u guys can help me (if i use the normal sdk or openJK)

  10. Hi, i want some help, i need to compile the JKA source code, ¿what i need to do? i know how to compile the full JK2 code, i did the same steps i did in JK2 source (renaming powf, some typedef, etc...) but isnt compiling in JKA.

     

    ¿What i need to use? Operative System? VC++ Version? modify something in the code?

     

    Thx.

  11. Sent an message to Rich, just waiting on a solid response.

     

    In the mean time, I'm going to dig out alot of the old maps that we're never released and see if any work needs to be done on them.

     

    I'll keep this area up to date.

     

    I sent him an email in 2008 asking for the melee code in the hydroball source code for jk2, and he replied me that he lost their own mod sources because his hard drive was burned and explode (where was all sources).

     

    rly sad.

  12. this is simply amazing, there are new posibilities, JO coders (including me) are really happy because we sent a lot of request to ravensoft (specially Mr.Monroe) about releasing full JO source. imagine this, "Unofficial Jedi Knight 4" omg

     

    But! is really sad about LucasArts closing :(

  13. that is in viewpos, viewpos shows you X Y Z YAW, (yaw is the angle where are u looking)

     

    if u are looking to the sky in someplace for example will give u: "100 200 150 45" and if ure looking to the ground "100 200 150 -10" , the last value will change, thats is u wanted.

    therfiles likes this
  14. I need help to fix the issue when i press a key during demo playback in JK2,

     

    The problem: Cant press any key during demo playback, if a key is pressed, the demo is closed.

     

    i heard that can be solved using dll hook to modify the function CL_KeyEvent() (where the key detection is defined), i think that is the only way to get working.

     

    ¿Anyone can help me to get this working on JK2?

  15. Hi everyone, im Matias Silva, also known as Tr!Force (tri-force) im 23 yrs old, from Chile (Southamerica) and im a JK2 Mod Developer, and i recently joined this community because there is some friends and i think this website is better than jk2files...

     

    Some people known who i am (in jk2 1.02, 1.03 and 1.04), if u dont know me, im the lead coder...well the only coder :-( of the mod called "Jedi Knight Plus" for 1.03 & 1.04, if u dont know what the fuck is that, please read the readme. http://jk2.gznetwork.com/JKplus2.0_Readme.txt , or watch this OLD video (2011) recorded by a friend http://www.youtube.com/watch?v=Z6eg-EQltjg

     

    PD: I Recently back to coding, the mod isnt released yet.

    Greetings to all :)

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