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thecherry

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Everything posted by thecherry

  1. Don't think that this is a 64bit problem, did try the i368 version, same issue. https://github.com/JACoders/OpenJK/issues/780 My girlfriend sad I should just not die x)
  2. Its the first time that I have a graphic problem like that, but now its work, did wrote a script that set my system resolution to the same like the ingame one. There is a bug if you load a savepoint after you did die, the objects dont interact right. As example: You start a fresh game and break the first tree, after that you die and load the savepoint. The tree stay again normally but you cant break him again.
  3. OK ... its work now had to set the resolution in linux manual to the same like the game ... But the game is buggy, sadly
  4. Did search it in the source files (https://github.com/JACoders/OpenJK/blob/49fc0450f774755015e00ed652287348293f0f05/shared/sys/sys_unix.cpp) , its stores the files in $home/.local/share/openjk Thanks anyway, hope I get now a solution for the "border" problem.
  5. Did search for it, there is no .openjk folder even not in .config My Home directory is a bit full. The name dont seems to be jaconfig.cfg can't find a file like that in my home directory
  6. Hi, have a problem with the fullscreen, first I did try some res. above 1024. The result was that I get a black border on the right and top side, if I move my mouse to the right or to the top I see that borders. Then I tryed to use a minimal width and height, the result is that my display can't show up the game anymore. The problem is now that the jaconfig.cfg file in GameData/base dont have any effect to the game and I cant disable the fullscreen mode now. My System is a Linux Mint 17.1 - 64bit Have a Nvidia GTX 650 PS: Thanks for that awesome work, did buy the game on Steam couse the 70% sale and its dident work with wine. But your Project give me a hope to play that awesome game again.
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