MovieBattles II is a fast-paced, action packed mod for the award winning Jedi Knight Jedi Academy game, that lets players play and fight in the most iconic battles seen throughout the entire saga! Choose your class, ranging from a simple Soldier to the powerful Jedi or Sith, and play as your favourite characters such as Luke Skywalker, Obi-Wan Kenobi, Darth Maul, Mace Windu, Han Solo, Darth Vader, Jango & Boba Fett, Chewbacca, Padmé, Leia and more! Battle on some of the most iconic Star Wars planets and locations such as Naboo, Mustafar, Kamino, Tatooine, Death Star, Jedi Temple, Tantive IV, Cloud City, Jabba's Palace and more! Will you fight for the liberation of the Naboo or will you subjugate them as Darth Maul? Will you storm the Jedi Temple and kill all the Jedi or will you defend it? Will you escape the Death Star or will you stop those pesky Rebels from getting away? Take the lead role in a game that puts you in the middle of the action of the most memorable battles spanning the entire Star Wars feature films and beyond. War is coming once again. Choose your allegiance and change Star Wars history forever! Moviebattles II http://www.youtube.com/watch?v=xpoEWv9xQ3Q&feature=plcp The Movie Battles II team is always on the lookout for talented community members to help out. If you are interested in helping please take a look at the roles listed below and create a thread here (or here for beta testers) stating a little bit about yourself, where you are from, how old you are, what position you may be interested in applying for and what you feel you could contribute to the development of this mod. There are no limits on the number of spots available and in some cases technical ability is less important than having a willingness to learn. You may be asked to provide a sample of work as part of your application. As a development team working in a distributed environment communication is very important, as such for all roles we require team members to be able to communicate effectively in English. Programmer Responsibilities: Developing Server & Client side code, Debugging Server & Client Applications Implementing new features from a written specification Providing community support on bugs and issues, providing code support to Level Designers, 3D artists and Beta Testers. Required Skills: Knowledge of programming concepts Good team skills Desirable Skills: Knowledge of Q3A/JKA SDK Game play experience of MB2 Game play design experiance Knowledge of the C programming language Knowledge of C# and Microsoft .NET Win32 Programming & Platform Experience Mac OS X Programming and Platform Experience Linux Programming and Platform Experience Maths - 3D spatial calculations and 2D co-ordinate systems Level Designer Responsibilities: Designing and Producing new maps Bug fixing existing maps Designing and Producing game play improvements to existing maps Required Skills: Artistic Flair MBII Gameplay Experience Desirable Skills: GTK Radiant Experience Q3A Engine Mapping Experience Knowledge of Q3A Entities 3D Artist Responsibilities: Designing & Creating World Elements Designing & Creating character models Providing art support to level designers Designing and Creating 3D models to support new feature implementations Required Skills: Artistic Flair Ability to produce good looking designs within application performance constraints Able to use a chosen 3D art package capable of producing models compatible with Q3A/JKA Desirable Skills: 3D Art experience Experience producing 3D Models for Q3A/JKA Knowledge of JKA Tools Ability to model, unwrap AND texture your own models, ie. the whole pipeline. 2D Artist Responsibilities: Providing textures for 3D world elements Providing textures for maps Providing 2D art work for UI Producing Promotional Material - including Stills and Videos Required Skills: Artistic Flair Team player Able to use a chosen package to produce striking & professional visuals Animator Responsibilities: Producing character animations Required Skills: XSI Mod Tool, 3D Studio Max 5 or Blender 2.62 w/ GLM plugins Experience with GLA merge JKA Animating Experience Able to use a chosen package to produce professional animations Community Relations Responsibilities: Communicating between the development team and community - in both directions Producing news items Producing trailers and promotional material Required Skills: Good communications in English Deep knowledge of MBII's workings Able to come up with unconventinal ideas with promotional benefit Beta Tester Responsibilities: Regularly able to attend tests and provide feedback on game play and functional game changes Finding and reporting bugs throughout the development lifecycle. Required Skills: Unconventional Thinking Desirable Skills: Good knowledge of MBII game play Good Knowledge of Q3/JKA engine behaviour. Defiant Moviebattles II Project Lead