jaexer
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Can you tell me how to change the block and dodge buttons? I don't even know which one dodges, block is stuck on R.
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Is there any way you can add a class? Or at least edit bots skills? What I'd like to do (or maybe I could do it?) is
Create a class for Vader-Savage Opress-Maul bots where they only have level 3 dark side+lightside powers, not allow them access to healing and force lightning, and give them an armor boost. Then maybe apply the Clone Wars Stance and Effects mod to Vader + Dooku characters. It would just be nice for the immersion.Ivan likes this
ForceMod III Ninja Edition
in Client-Side
Posted
Something I was thinking for balancing things a bit (I think double bladed/dual wielding+dark rage is a little op) and ancient ones are kinda useless) add 'force weapons'. So a limited ammo to this fist based weapon.
Give the classes either of these for weapons
Tk Blast (give to one dark and one light side) use the animation from the rifle the concussion rifle and have an alt attack with a larger spray. This will also help to give a force unleashed vibe. Only allow the 'weapon' to be use 6 times (3 times for alt attack) before the force user has burnt out that high level of ability.
Then 2 classes have a one time use camouflage+one of these two powers
Light side-a mirror bot that appears for 2-3 seconds (long enough to cause confusion)
Dark Side- I was thinking either spraying a poison gas that hangs in the air for a small window of confusion or 2-3 floating sabers that die after one hit (so Kreia)
Finally, the ancient ones and dark sages get all previously mentioned powers, plus
Sage: Ancient Lighting-Movie Duels style, throws the opponent. Alt mode has a wider spray.
Ancient: Stasis- stuns target for 3 seconds or until hit. Alt-wider spray stuns for 1.5 seconds