UnLimited
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Posts posted by UnLimited
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ok thanks for the tips
dofradius didn't help but nevermind
one last thing:
starting jomme on win xp leads to an error (no valid win32 application -> the jomme.exe)
is that caused by the jomme.exe or winxp? -
whats irl (im not familiar with coding, etc..)? -> you mean dofradius to a lower value?
ye thats with "little world" is true (photography is a hobby ). i liked that style becuase i wanted to show the players as figures you use to play (they actually are figures youre "playing" with)
ok but if a less powerful blur helps ill change it.
Question:-if i use a lower radius, ill be using less dofframes, right?
-is the blurtype only influenting the motion blur? (could a linear blur used for dof draw the drain more intensive?)
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i already tested it:
i forgot to set the vfps (it was set 350)
http://img4web.com/view/ZXJBEC
looks like there is the same problem in jk3 -
hmm, i think so
is there no problem with the drain effect in jka? -
yo guys,
first of all: GREAT mod!
Thanks for the JK2 MME version
Ok, i've a problem: The drain effect (nearly) disappears with dof enabled.Thats how it looks without dof (thats how the effect should look):
http://img4web.com/view/7A7G95
Thats how it looks with dof and vfps 1:
http://img4web.com/view/QZ2LHR
Dof and vfps 1000:
http://img4web.com/view/3NVSM5
Is there any other possibility to fix that?
drain effect disappears (JoMME)
in jaMME Feedback & Support
Posted
oh thanks that would help me a lot!!
sooner is better but it doesn't have to hurry...
so no circumstances