How everyone, I have been excited about the source code being released online since day 1, and have been a fan of the Jedi Knight series since Dark Forces 2. I wanted to know how I could help with my coding skills. I already forked a copy on github, but wanted to know if anyone was focusing on anything specifically right now. I also always wanted to clean up the combat a little bit, as well as single player AI. I loved how the game actually had physics for npcs, specially how you could use grip to throw both alive or dead enemies, but woundered why there wasn't any ability to "move objects" or "force throw", obviouslly a limitation of the Quake 3 engine, but they where defienantly working towards something. How much work do you think it would take to have moveable objects that aren't triggered events, in both Single player and Multiplayer?