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Atera

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Everything posted by Atera

  1. I've been working so hard on this ;_; It would be devastating if I basically had to scrap it Hell I can live with the leaks.. just.. cant I make the VIS compile properly? I found a thread a while ago where someone said he had modified Q3Map2 to where there were no MAX_MAP_VIS limitation. The link he gave doesnt work though... anyone know if theres such a thing out there?
  2. Hi Im making a rather large map and I am being bombarded with about 20-30 leaks along with an error. The error I am recieving is: "MAX_MAP_VISIBILITY EXCEEDED". I have searched and tried to increase the _blocksize to any low to high power of 2 digits with no luck. I have gone through every area of the map and detailed as many brushes and such as I deem to be possible. I have tried caulking the outside to my best efforts. The leaks I recieve are similar the: "Entity 500: Brush 0" Now when I try to delete this entity, the error remains and the map just chooses another entity. If I keep deleting them, it just never quite stops. It constantly selects another entity. So I figured my map must be leaking, right? Yet I cant find any red lines that usually indicate where the leakage is happening which is usually the case... I don't even know where to start! I make an entire caulk box around the whole map, select the inside, then invert it. There's a ton of brushes and such that get marked... Does that mean all of these are being leaked? That was my asumption. So I make an entire box around the entire map on all 3 cameras in the 2D view, hollow it with caulk. Then I select the inside, and invert it yet again. Yet the same brushes and such get marked again... If it was a leak, shouldnt that huge box have covered it? What can possibly be causing this? Help!
  3. Yeah we are the admins so no amghost or mindtrick is being in play. Yeah I die as if someone is hitting us, really strange. Health drops and you can avoid it by running/jumping around to try and avoid whoever/whatever is causing this.
  4. hello, me and a few others were playing on our japlus server and suddenly some of us start dying. we dont see anyone else but ourselves in the scoreboard, i do a count and its just us 3, yet its as if someone is completely invisible, no name, but someone or something is killing us and the server doesnt even say "we died by him". after a while it eventually just stopped. is this a known bug/exploit/glitch? figured id post since it was really bizarre... thanks.
  5. Either way: Can someone/Has someone made something like this? Would really come in handy for me lol.
  6. Most have 0 but there are ways to give them like 30-50 ping (some clans do). It'd be amazing if you could sort by players and have the server list ignore the damn bots (Or do something similar to Gametracker which is that it says 5(3)/8 which indicates that 3 are bots basically. EDIT: Actually when looking through the Server Info, all bots have 0. So can't someone create a way to filter players with 0 ping?
  7. Speaking of servers... Is there any mod or any way to see players and filter out bots in the server lists? Would be really grateful if anyone knew something about this.
  8. But what does this mean for people who buy the game from Steam or are entire newcomers and unaware of mods. Say Ravensoft and Qtracker dies => Then they wont see any servers, right? (Regardless of JKHub)
  9. mrwonko thats fantastic, thanks for letting me know. BUT, the server list in the jedi academy game => how would jkhub help there if ravensoft and qtracker goes down. dont ravensoft have to manually add jkhub to the serverlist somehow? (i dont know shit about tech so im sorry if i come across as a dumb child)
  10. But its one of the master servers. The only ones remaining now are ravensoft and qtracker. Once those 2 go down, arent we done for?
  11. Anything we can do? http://www.reddit.com/r/battlefield_4/comments/2249in/gamespy_is_going_to_be_shutting_down_on_may_31st/
  12. Hello I was wondering if someone would mind teaching me/applying hint brushes to my rather large map in order to improve general stability during gameplay. Please help.
  13. We need more people like you here Apprentice! Thank you
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