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Cairn

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Posts posted by Cairn

  1. Hey there.. If anyone has ever created NPC's for JA before, they would have noticed that after creating too many, an error pops up saying something a long the lines of '' .npc extensions are too large!"

     

    I was wondering if there is any modification that can be done to fix this limit and raise it? I would really like to be able to create more than 30+ NPC's without this error stopping me.

     

    Thanks

  2. you can do the first thing with icarus. simply make the spawnscript of NPC allied of your map as BS_SLEEP or BS_CINEMATIC or BS_WANDER and set they for not walk with icarus. set walking false, set running false.

    as Usescript of your entity make a Script that tell:

    set behaviour state: BS_FOLLOW_LEADER

    SET_LEADER: player

    SET_FOLLOW_DIST : specify the distance of following

    you can also switch the teammate in the same things, using icarus script:

    aSET: PLAYER_TEAM and yu chosse what team you wanna NPC become in a script.

    SET_ENEMY_TEAM: and yu can choose what team NPC will fight

    WIth Set ENEMY, Set Target and SET_CHASE_ENEMIES: true, yu can surely force NPC to fight the target you want in your mod.

    For binding command, is little hard. i suggest to do on the Menu of game, before starting a level.

    is possible to set a binding value for make saber of different kinds selectable quickly with f1-f2 etc etcm key with ui_saber command

    i not know if is possibile to do that for teammate, yu need to code the menu code code maybe, or the code itself, i not sure about the last request, it's the more complicated. i not know if there is a binding cvar function in UI menu that can be setted about the TEAMMATES, sorry. :(

     

    Do you think you could build this for me? since I have little to no idea of anything you just said due to my skills as a coder being none existent. It would be incredibly helpful of you.

  3. Hello there. I need a modification for the base SP game of JKA. I'll try and explain the request the best I can.

     

    -Friendly NPC's are set to default to follow you as soon as you come within a certain distance. I want this to be set too not follow by default and stay put. Then when I press the use key on the NPC, it will follow me and will stop when I press use on him again.

    -I want the same thing to work for neutral NPC's.

     

    Side request:

     

    -I want to be able to change the targeted NPC's team by pressing a binded key. The 4 teams are, free, neuatral, enemy and friendly.

     

    I am willing to pay for this request. If you wish to discuss more then email me at timesplitterstogmod@gmail.com or add my skype at Cairn_Trenor

     

    Thank you.

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