Telkaf Posted November 26, 2016 Posted November 26, 2016 Hi, I've being reading some discussions here about running openjk here (https://jkhub.org/topic/7520-openjk-on-raspberry-pi/?hl=dedicated&do=findComment&comment=108001) and most of the problems people had were about OpenGL and playing the game. I dont really want to play the game on the raspberry, I just want to host a dedicated server. I've built the code on the raspberry, copy the assets on the built instalation but when I run ./openjkded.arm is like nothing happens: OpenJK-MP: v1.0.1.0 linux-arm Nov 26 2016----- FS_Startup -----Current search path:/home/pi/.local/share/openjk/base./base/assets3.pk3 (16 files)./base/assets2.pk3 (62 files)./base/assets1.pk3 (8320 files)./base/assets0.pk3 (15346 files)./base ----------------------23744 files in pk3 filesexecing mpdefault.cfgexecing openjk_server.cfgcouldn't exec autoexec.cfg----- Initializing Renderer ------- Common Initialization Complete ---Hostname: raspberrypiIP: 127.0.1.1Opening IP socket: localhost:29070] and I cant connect to my server from another PC with the game installed. Anyone could host a dedicated server here on a raspberry pi? I need help!!! Thanks guys
Xycaleth Posted November 26, 2016 Posted November 26, 2016 You have it running. Now you need to load a map Run 'map mp/ffa1' when it gets to the point you are now and it will start accepting new players.
Telkaf Posted November 26, 2016 Author Posted November 26, 2016 OMG dude. Im so fucking retarded haahahahah . thank you so much!!!
Raz0r Posted November 27, 2016 Posted November 27, 2016 This has tripped up so many people. I know this because reasons and I totally have never been caught out by it... Smoo likes this
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