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Dedicated OpenJK Server on raspberry pi 3


Telkaf

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Posted

Hi,

 

I've being reading some discussions here about running openjk here (https://jkhub.org/topic/7520-openjk-on-raspberry-pi/?hl=dedicated&do=findComment&comment=108001) and most of the problems people had were about OpenGL and playing the game. I dont really want to play the game on the raspberry, I just want to host a dedicated server. I've built the code on the raspberry, copy the assets on the built instalation but when I run ./openjkded.arm is like nothing happens:

 
OpenJK-MP: v1.0.1.0 linux-arm Nov 26 2016
----- FS_Startup -----
Current search path:
/home/pi/.local/share/openjk/base
./base/assets3.pk3 (16 files)
./base/assets2.pk3 (62 files)
./base/assets1.pk3 (8320 files)
./base/assets0.pk3 (15346 files)
./base
 
----------------------
23744 files in pk3 files
execing mpdefault.cfg
execing openjk_server.cfg
couldn't exec autoexec.cfg
----- Initializing Renderer ----
--- Common Initialization Complete ---
Hostname: raspberrypi
IP: 127.0.1.1
Opening IP socket: localhost:29070
]
 
 
and I cant connect to my server from another PC with the game installed. Anyone could host a dedicated server here on a raspberry pi? I need help!!! 
 
Thanks guys
Posted

You have it running. Now you need to load a map :D Run 'map mp/ffa1' when it gets to the point you are now and it will start accepting new players.

Posted

This has tripped up so many people. I know this because reasons and I totally have never been caught out by it...

Smoo likes this

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