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Creating a new soundset


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I'm trying to create a custom soundset for a door in my map, because I can't find a default one that sounds right. I added this to the bottom of sound.txt:

;*********************
;ds_door_custom_large
;*********************
bmodelSet ds_door_custom_large
subWaves movers/doors door_stone_start door_huge_move_lp door_stone_stop door_stone_start door_stone_stop

 But I get an error about missing soundsets when I try to start the map. Is there something else I need to do to add a new soundset?

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