DarthStevenus Posted October 10, 2016 Posted October 10, 2016 I'm trying to create a custom soundset for a door in my map, because I can't find a default one that sounds right. I added this to the bottom of sound.txt: ;********************* ;ds_door_custom_large ;********************* bmodelSet ds_door_custom_large subWaves movers/doors door_stone_start door_huge_move_lp door_stone_stop door_stone_start door_stone_stop But I get an error about missing soundsets when I try to start the map. Is there something else I need to do to add a new soundset?
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