burningserenity Posted June 28, 2016 Posted June 28, 2016 I'm trying to run the 32-bit version of OpenJK (multiplayer) on a 64-bit version of Linux, using the steam version of Jedi Academy I downloaded and installed via WINE.The 64-bit binary runs without any problems, both single and multiplayer, as does the single player 32-bit binary.I compiled the 64-bit version from source from the master pull on Github; the 32-bit version is the latest binary available from builds.openjk.org When I start the openjk.i386 binary, the initial splash screen appears, then crashes with the following error: recursive error after: ^1default menu file not found: ui/mb_menus.txt, unable to continue! The crash log was written to ~/.local/share/openjk/crashlog-<date-and-time>.txt The crash log has initialization information followed by complaints about missing a lot of files in a ui directory, with the error message at the end. To see what would happen, I created a ui folder in the /Gamedata/base directory with an empty mb_menus.txt file. From this I was able to watch the opening sequences for Lucasarts, Raven, and Activision; after this the cursor appears over the last frame, which will repeat itself across the screen rather than moving. Nothing else happens from here. Am I supposed to have all these files in the ui folder? If so, how do I obtain them?
eezstreet Posted June 28, 2016 Posted June 28, 2016 It sounds like we're missing some information here. That error usually only happens when trying to run Moviebattles 2, not vanilla game. Are you?
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