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custom player model


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Why not? It's essentially a patched version of Jedi Academy.

But if you really don't want to use it, the only way to fix that problem is to cut down the vertex number of the model, or of both the playermodel and the weapon it's using.

Because I want to make a mod for Jedi academy not for OpenJK (Also it puts a lot of files to my GameData folder)

 

But I don't have mesh which more than 1000 vertex, so it shouldn't be the problem.

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