Jump to content

custom player model


Recommended Posts

Posted

Why not? It's essentially a patched version of Jedi Academy.

But if you really don't want to use it, the only way to fix that problem is to cut down the vertex number of the model, or of both the playermodel and the weapon it's using.

Because I want to make a mod for Jedi academy not for OpenJK (Also it puts a lot of files to my GameData folder)

 

But I don't have mesh which more than 1000 vertex, so it shouldn't be the problem.

Posted

Care to share some more detail on how it was corrupt so others can avoid it?

It was something wrong with the normals, I just used "remove doubles" on my mesh.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...