Fuse294 Posted March 25, 2016 Share Posted March 25, 2016 Okay so I don't wanna bug Magsul over this issue a second time, I'm trying to get both the water to flow in a certain direction and add a waterfall that isn't a massive amount of mist that would cover the corridor opening where it's coming from. Any ideas? MB2 Beta Tester / MB2 FA Assistant Dev Link to comment
Futuza Posted March 25, 2016 Share Posted March 25, 2016 Do you want the waterfall to be actual fluid and use the jka's water physics and such, or just a shader/texture that the player clips through? If it were me, I'd go for the shader/texture waterfall. Darth Norman has a good example in his map here: https://jkhub.org/files/file/302-arevass/ The technique is pretty similar to how he makes the rainbow in this tutorial. Link to comment
Fuse294 Posted March 25, 2016 Author Share Posted March 25, 2016 Do you want the waterfall to be actual fluid and use the jka's water physics and such, or just a shader/texture that the player clips through? If it were me, I'd go for the shader/texture waterfall. Darth Norman has a good example in his map here: https://jkhub.org/files/file/302-arevass/ The technique is pretty similar to how he makes the rainbow in this tutorial. That one kicks up mist, I want one that doesn't have a large amount of mist as it spreads into the corridor. MB2 Beta Tester / MB2 FA Assistant Dev Link to comment
Futuza Posted March 26, 2016 Share Posted March 26, 2016 Just tone down the mist shader then and make the brush smaller. Link to comment
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