RevanKnight Posted November 22, 2014 Share Posted November 22, 2014 Hi, I am new to scripting JKJA and i have been working on a Clone Wars mod for a while and i wanted to flip some of the missions around on the SP campaign. I know some of the basics of scripting but i can't figure out how get missions to change what a mission does when it ends. For example, i would like t1_rail, t2_rouge and some Outcast levels, to become missions like Vjun and Hoth (missions that you are forced to play and in a consecutive order ) and vice versa. Basically i want to know how to change what type a mission is and what a mission does when it ends. I also want to know how to add levels to the selectable missions menu.Thank You. Link to comment
DT. Posted November 29, 2014 Share Posted November 29, 2014 You need to add a map change entity and run it via a script. Link to comment
RevanKnight Posted December 1, 2014 Author Share Posted December 1, 2014 Thanks! I will try that! Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now