Exmirai Posted November 3, 2014 Posted November 3, 2014 code: menuDef_t *UI_CreateMenu(const char *name){ if (menuCount < MAX_MENUS) { menuDef_t *menu = &Menus[menuCount]; menu = (menuDef_t*)malloc(sizeof(menuDef_t)); Menu_Init(menu); menu->itemCount = 0; Q_strncpyz(menu->window.name, name, sizeof(menu->window.name)); menuCount++; return menu; } return NULL; } When I run this code, the game crashes with an error Q_Strncpyz: NULL dest, I understand the error, but can not understand exactly where I was wrong. What's the matter? spior likes this
Solution Exmirai Posted November 8, 2014 Author Solution Posted November 8, 2014 Thank to spior for solving my problem
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