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Ingame texture size differs from Gtk.


Go to solution Solved by mrwonko,

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Posted

Hi everyone,

 

I just installed GTK and started to make a map.
But when I compile the map the textures keep resizing.
The log tells me the following:


--- LoadMapFile ---
Loading C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/base/maps/test2.map
entering C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/base/maps/test2.map
WARNING: Couldn't find image for shader textures/the_academy_v3/rock
WARNING: Couldn't find image for shader textures/bespin/basic6
WARNING: Couldn't find image for shader textures/jumpspace/mrw_floor1
WARNING: Couldn't find image for shader textures/bespin/plating_b
WARNING: Couldn't find image for shader textures/the_academy_v3/wblock_red
WARNING: Couldn't find image for shader textures/jumpspace/light1
WARNING: Couldn't find image for shader textures/jumpspace/frame2

I reinstalled the game and unpacked all assets to base.

The project setting: "Basepath" is pointing to my base folder and GTK is running just fine.
If anyone would be willing to help me out it would be really appreciated.

Thanks in advance.

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