Pendulum Posted August 20, 2014 Posted August 20, 2014 Hi everyone, I just installed GTK and started to make a map.But when I compile the map the textures keep resizing.The log tells me the following:--- LoadMapFile ---Loading C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/base/maps/test2.mapentering C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/base/maps/test2.mapWARNING: Couldn't find image for shader textures/the_academy_v3/rockWARNING: Couldn't find image for shader textures/bespin/basic6WARNING: Couldn't find image for shader textures/jumpspace/mrw_floor1WARNING: Couldn't find image for shader textures/bespin/plating_bWARNING: Couldn't find image for shader textures/the_academy_v3/wblock_redWARNING: Couldn't find image for shader textures/jumpspace/light1WARNING: Couldn't find image for shader textures/jumpspace/frame2I reinstalled the game and unpacked all assets to base.The project setting: "Basepath" is pointing to my base folder and GTK is running just fine.If anyone would be willing to help me out it would be really appreciated.Thanks in advance.
Solution mrwonko Posted August 21, 2014 Solution Posted August 21, 2014 See Texture tilation when running and testing a custom map.
Pendulum Posted August 21, 2014 Author Posted August 21, 2014 That helped me fix the problem.Thanks allot mrwonko !
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now