Jump to content

Looking for coders interested in helping port the rail mover stuff to MP


ensiform

Recommended Posts

Posted

I'm looking for some coders who would want to help investigate and work on trying to bring the g_rail.cpp (t1_rail) flyby stuff to MP.  It'll likely require moving to the cgame module and adding some new functions to the cgame's import tables though.

Posted

WE_IsOutside isn't available to cgame.

 

I still don't see this being easily feasible.  You can't run the mover code from cgame, which seems to be used.  And I'm not sure if ICARUS interacts with them at all.  And I don't know how you will get the origin information from the bmodel data in cgame either.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...