Vegeta Posted June 10, 2013 Posted June 10, 2013 I added asteroids to one of my maps, however they aren't functioning as they are supposed to. I made them using the same methods that were used in the Jedi Academy . Several issues have come up with the asteroids: They aren't solid, they don't always stay in the trigger_asteroid_field area, and nocliping into a brush kills you for some reason. Asteroids function perfectly fine in the Asteroids mod, so I decompiled the map to see how they worked. I then redid the asteroids in my map and made the entities identical to the ones in the Asteroids mod. Anyone know what I'm doing incorrectly?
Agent Jones Posted June 13, 2013 Posted June 13, 2013 It looks like they have some scripts...at least in siege_destroyer2
Vegeta Posted June 13, 2013 Author Posted June 13, 2013 It looks like they have some scripts...at least in siege_destroyer2 I checked the siege destroyer map, and it does use scripts that are already in the Jedi Academy base directory. I attempted to use the same method in my own map, which resulted in failure.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now