Vegeta Posted June 10, 2013 Share Posted June 10, 2013 I added asteroids to one of my maps, however they aren't functioning as they are supposed to. I made them using the same methods that were used in the Jedi Academy . Several issues have come up with the asteroids: They aren't solid, they don't always stay in the trigger_asteroid_field area, and nocliping into a brush kills you for some reason. Asteroids function perfectly fine in the Asteroids mod, so I decompiled the map to see how they worked. I then redid the asteroids in my map and made the entities identical to the ones in the Asteroids mod. Anyone know what I'm doing incorrectly? Link to comment
Agent Jones Posted June 13, 2013 Share Posted June 13, 2013 It looks like they have some scripts...at least in siege_destroyer2 Link to comment
Vegeta Posted June 13, 2013 Author Share Posted June 13, 2013 It looks like they have some scripts...at least in siege_destroyer2 I checked the siege destroyer map, and it does use scripts that are already in the Jedi Academy base directory. I attempted to use the same method in my own map, which resulted in failure. Link to comment
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