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Incorrect fog behavior on JAMP engine


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Posted

Screen 1 - fog on OpenJK engine.

Screen 2 - fog on JAMP engine, also this warning in the console.

Fog shader looks like this:

textures/fogs/silentfog
{
	qer_editorimage	textures/fogs/fog.tga
	surfaceparm	nonsolid
	surfaceparm	nonopaque
	surfaceparm	fog
	fogparms	( 0.89 0.89 0.89 ) 4000.0
}

textures/fogs/silentfog_border
{
	qer_editorimage	textures/fogs/fog.tga
	surfaceparm	nonsolid
	surfaceparm	nonopaque
	surfaceparm	fog
	fogparms	( 0.89 0.89 0.89 ) 200.0
}

Anyone know what may cause this?

image.jpeg.bb36289b3401be3678463773a68d89b9.jpeg

scr2.jpg

shot0001.jpg

edit: Deleted the skyParms value in skybox shader and it fixed it for some reason

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