Jedijedi Posted February 16 Share Posted February 16 Hi. I'm tryng to edit player model in Blender (Jaden Female Twilek) to create custom model based on it, I know how to import through addon (It's working in Blender 3.6.8) , But I don't know how to write proper skin name to import only parts instead of default, for example: lower_a1.skin + torso_a1.skin + head_a3.skin It is unpacked to proper folder structure (with humanoids.gla etc.). Default is importing. Anyone help? Link to comment
mrwonko Posted February 17 Share Posted February 17 The importer only supports one .skin file at a time, and it does not auto-hide surfaces marked as "*off". You'll have to manually combine the .skin files into a single one, and then manually hide/remove all undesired surfaces. Link to comment
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