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Import player model to Blender - question about skin names


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Posted

Hi. I'm tryng to edit player model in Blender (Jaden Female Twilek) to create custom model based on it, I know how to import through addon (It's working in Blender 3.6.8) ,

But I don't know how to write proper skin name to import only parts instead of default, for example:
lower_a1.skin + torso_a1.skin  + head_a3.skin

It is unpacked to proper folder structure (with humanoids.gla etc.). Default is importing.
Anyone help?

Posted

The importer only supports one .skin file at a time, and it does not auto-hide surfaces marked as "*off". You'll have to manually combine the .skin files into a single one, and then manually hide/remove all undesired surfaces.

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