Farkh Posted May 12, 2020 Share Posted May 12, 2020 Hello, The problem is that the _humanoid.gla file for the Jedi Outcast and the Jedi Academy have different numbers of bones. Therefore, when I try to force the JO model to use JA lower_g1 and torso_e1, this does not work. The model works well, except for mission on the Hoth. Can anybody help me? Spoiler https://drive.google.com/file/d/1iMvchtXmgrBxQrbhDfu0Ao8KwyJmzDVE/view?usp=sharing Link to comment
TempestRevan Posted July 14, 2020 Share Posted July 14, 2020 Nobody replied to this? Then I will try to help you! Where exacly is your problem? Did you just try to use the base hoth gear textures on your model? If yes, that probably won't work at all. There are 2 things you could do: Make your own hoth textures or just use some of the textures that came with your model. Hopefully I was at least a little bit helpful to you edit: I've looked into the file. You actually just used the .skin files from the base jedi_hf model, did you? Well, no surprise that this wouldn't work. I would recommend to just copy a torso.skin and a lower.skin file and just rename them to torso_g1 and lower_e1. This would fix your problem. If you have any questions, please ask! May the force be with you! Revan Link to comment
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