au16363 Posted December 20, 2019 Posted December 20, 2019 I recently stumbled upon this Github repo. It is a port of ioquake 3 to Javascript using Emscripten. I was wondering if using the OpenJK pk3's would work on QuakeJS, since Jedi Academy runs on the Quake III engine.
ensiform Posted December 20, 2019 Posted December 20, 2019 Just because Jedi academy uses the quake 3 engine as a base does not mean this would work. Quake 3 is not Jedi Academy. Different games and code and networking plus mods require native binaries in jka unlike Q3. Not saying you couldn't take that work and make a version of it, but what you're asking would in no way work at all. The pk3s are not compatible. Or more specifically the game code portion.
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