holiestcheesus Posted January 28, 2019 Posted January 28, 2019 When i open KOTF everything works fine but as soon as i start a campaign game or basically any mode (missons, maps,..) the game freezes and crashes. I get no specific error besides that it's not responding.What should I do? I used KOTF updater to install and i ran everything as admin.
Linken Posted January 28, 2019 Posted January 28, 2019 Clean out your base folder of all mods. That's usually the cause.
holiestcheesus Posted January 28, 2019 Author Posted January 28, 2019 Its a completely fresh install. Didn't add nothing else besides KOTF. It's also updated to 1.01.
holiestcheesus Posted January 28, 2019 Author Posted January 28, 2019 EDIT: reinstalled missons and custom maps work but starting a new game crashes the game. I think the first mission is bugged
Valamis Posted February 15, 2020 Posted February 15, 2020 I have the same problem. I have no other mods in base and gamedata. Game "stopped working" crashes. I installed every part and patch included from Moddb page. Few times I got shader error which gave ma a log file (I put part of it below): Spoiler ----- Client Initialization Complete ----- --- Common Initialization Complete --- ^1PlayCinematic(): Failed to open "video/openinglogos.roq" SDL using driver "windows" Initializing display Display aspect: 1.778 ...setting mode -2: 1920 1080 Using 24 color bits, 24 depth, 8 stencil display. Available modes: '1280x720 1600x900 1920x1080 1280x768 1280x800 1680x1050 720x480 640x480 800x600 1024x768 1280x960 1600x1200 720x576 1280x1024' Initializing OpenGL extensions ...GL_EXT_texture_compression_s3tc available ...no tc preference specified .....using GL_EXT_texture_compression_s3tc ...using GL_EXT_texture_env_add ...GL_EXT_texture_filter_anisotropic available ...using GL_EXT_texture_filter_anisotropic ...using GL_EXT_texture_edge_clamp ...using GL_ARB_multitexture ...using GL_EXT_compiled_vertex_array ...GL_NV_register_combiners not found ----- CL_Shutdown ----- ----------------------- WARNING: no shader files found but generally now i dont get logs, my game just crashes when I try to play any mission/map.
Linken Posted February 15, 2020 Posted February 15, 2020 48 minutes ago, Valamis said: I have the same problem. I have no other mods in base and gamedata. Game "stopped working" crashes. I installed every part and patch included from Moddb page. Few times I got shader error which gave ma a log file (I put part of it below): Reveal hidden contents ----- Client Initialization Complete ----- --- Common Initialization Complete --- ^1PlayCinematic(): Failed to open "video/openinglogos.roq" SDL using driver "windows" Initializing display Display aspect: 1.778 ...setting mode -2: 1920 1080 Using 24 color bits, 24 depth, 8 stencil display. Available modes: '1280x720 1600x900 1920x1080 1280x768 1280x800 1680x1050 720x480 640x480 800x600 1024x768 1280x960 1600x1200 720x576 1280x1024' Initializing OpenGL extensions ...GL_EXT_texture_compression_s3tc available ...no tc preference specified .....using GL_EXT_texture_compression_s3tc ...using GL_EXT_texture_env_add ...GL_EXT_texture_filter_anisotropic available ...using GL_EXT_texture_filter_anisotropic ...using GL_EXT_texture_edge_clamp ...using GL_ARB_multitexture ...using GL_EXT_compiled_vertex_array ...GL_NV_register_combiners not found ----- CL_Shutdown ----- ----------------------- WARNING: no shader files found but generally now i dont get logs, my game just crashes when I try to play any mission/map. Can you please show me screenshots of your Gamedata, base, and kotf folders?
FalconPrime Posted June 11, 2020 Posted June 11, 2020 I'm currently having this issue too. I cleaned the gamedata folder of all other mods and it crashes on single player.
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