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Can't play the game


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Posted

When i open KOTF everything works fine but as soon as i start a campaign game or basically any mode (missons, maps,..) the game freezes and crashes. I get no specific error besides that it's not responding.

What should I do? I used KOTF updater to install and i ran everything as admin.

  • 1 year later...
Posted

I have the same problem. I have no other mods in base and gamedata. Game "stopped working" crashes. I installed every part and patch included from Moddb page. Few times I got shader error which gave ma a log file (I put part of it below):

Spoiler

----- Client Initialization Complete -----
--- Common Initialization Complete ---
^1PlayCinematic(): Failed to open "video/openinglogos.roq"
SDL using driver "windows"
Initializing display
Display aspect: 1.778
...setting mode -2: 1920 1080
Using 24 color bits, 24 depth, 8 stencil display.
Available modes: '1280x720 1600x900 1920x1080 1280x768 1280x800 1680x1050 720x480 640x480 800x600 1024x768 1280x960 1600x1200 720x576 1280x1024'
Initializing OpenGL extensions
...GL_EXT_texture_compression_s3tc available
...no tc preference specified
.....using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_env_add
...GL_EXT_texture_filter_anisotropic available
...using GL_EXT_texture_filter_anisotropic
...using GL_EXT_texture_edge_clamp
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...GL_NV_register_combiners not found
----- CL_Shutdown -----
-----------------------
WARNING: no shader files found

but generally now i dont get logs, my game just crashes when I try to play any mission/map.
 

Posted
48 minutes ago, Valamis said:

I have the same problem. I have no other mods in base and gamedata. Game "stopped working" crashes. I installed every part and patch included from Moddb page. Few times I got shader error which gave ma a log file (I put part of it below):

  Reveal hidden contents

----- Client Initialization Complete -----
--- Common Initialization Complete ---
^1PlayCinematic(): Failed to open "video/openinglogos.roq"
SDL using driver "windows"
Initializing display
Display aspect: 1.778
...setting mode -2: 1920 1080
Using 24 color bits, 24 depth, 8 stencil display.
Available modes: '1280x720 1600x900 1920x1080 1280x768 1280x800 1680x1050 720x480 640x480 800x600 1024x768 1280x960 1600x1200 720x576 1280x1024'
Initializing OpenGL extensions
...GL_EXT_texture_compression_s3tc available
...no tc preference specified
.....using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_env_add
...GL_EXT_texture_filter_anisotropic available
...using GL_EXT_texture_filter_anisotropic
...using GL_EXT_texture_edge_clamp
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...GL_NV_register_combiners not found
----- CL_Shutdown -----
-----------------------
WARNING: no shader files found

but generally now i dont get logs, my game just crashes when I try to play any mission/map.
 

Can you please show me screenshots of your Gamedata, base, and kotf folders?

  • 3 months later...

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