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About This File

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* Assimilate *

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Original Code: Raven

Code edits: DT

Date: 21st August 2014

Version: 3.1

 

Description:

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Edited the code to stop the auto re-ordering of animations in the .car files, added a 5th additional animation slot

& added support for FACE_ & VM_ (JK:Enhanced use only) animations to be listed in the animation picker.

 

 

Installation:

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Place assimilate.exe in your JKA tools directory to replace the old one.

This file is not developed, distributed, or endorsed by Activision Publishing, Inc., Raven Software, Lucasfilm Ltd., Disney, Inc., or any of their affiliated entities. All trademarks, copyrights, and intellectual property rights belong to their respective owners. Star Wars®, Jedi®, and Jedi Knight® are registered trademarks of Lucasfilm Ltd.™ and Disney, Inc.™. This file is intended for educational, non-commercial, or fan-based use under the principles of fair use. No copyright infringement is intended. Any claims of ownership or DMCA takedown requests can be submitted here.


What's New in Version 3.1

Released

  • - Edited the code to stop the auto re-ordering of animations in the .car files
  • - Added a 5th additional animation slot
  • - Added support for FACE_ & VM_ animations

User Feedback

Recommended Comments

Tempust85

Posted

FYI - This will allow the original _humanoid.car to be compiled and to also spit out an animation.cfg. :)

Archangel35757

Posted

What are face_ and vm_ used for? Does vm_ stand for viseme???

 

Nevermind... VM = View model (should have looked at screenshot).

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