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3ds Max 2012 32bit/64bit MD3 Exporter 1.0

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About This File

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* MD3 Exporter for 3ds Max 2012 *

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Original Code: Pop'N'Fresh

Code edits: DT, Darth Martyr

Recompile for 2012 SDK: Darth Martyr

Date: 19th February 2014

Max versions Supported: 2012 32bit & 64bit

 

 

 

Installation:

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For 32bit: Place MD3_Export2012.dle in your 3ds Max 'plugins' folder.

 

For 64bit: Place MD3_Export2012_x64.dle in your 3ds Max 'plugins' folder.

 

 

 

Exporting:

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- make your model

- texture it and apply your texture using the 'standard' material only.

- make sure the texture folder has 'models' in it (see below for example).

- export it with 'smart paths' checked, and make sure the destination folder has 'models' in it (see below for example).

- for a static model (no animation) just put a '0' in for 'following frames'.

 

 

(example: 'models\map_objects\MD3OBJ')

THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™


User Feedback

Recommended Comments

Rooxon

Posted

Is there an MD3 Importer for 2012 as well, or do any of the older versions work? I'm in need of one right now

Darth Martyr

Posted

You can import MD3 files with a basic max script called q3-md3.ms

Guest KENNITHH

Posted

Any chance you could recompile it for 2013 please?

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